can you quit Maya first?

cmds.quit()
quit()

On Fri, Jun 4, 2010 at 6:31 PM, Chris G <[email protected]> wrote:
> Is there any way to tell python to clean up for exit without
> terminating the process ?
> Then you could flush everything and get all your finalizers called
> before calling sys._exit
>
>
> On Fri, Jun 4, 2010 at 5:55 PM, Paul Molodowitch <[email protected]> wrote:
>> Hey Yukio - I can confirm your PyNode problem - it looks like it's
>> having a problem identifying the node type for some reason.  I'll take
>> a closer look into it, hopefully have a fix up in the repo soon.
>>
>> As to your second question:
>>
>> YES!
>>
>> I made a post about that too
>> (http://groups.google.com/group/python_inside_maya/browse_thread/thread/87e342e461b0cd14/51acba49d8c4efeb?lnk=gst&q=segmentation#51acba49d8c4efeb),
>> and later submitted a report to Autodesk about it.  They said they
>> were able to confirm the problem on their end as well.  Their
>> suggestion, however, was to use os._exit(0).
>>
>> My response was:
>>
>> Hmm... well, I can confirm that os._exit will not raise a seg fault,
>> like sys.exit(); unfortunately, it raises other problems - for
>> instance, stdout / stderr buffers are not always correctly flushed.
>> This is because, unforuntely, os._exit is not a "clean" exit, but
>> quite the opposite - it does none of the standard python cleanup stuff
>> at exit, but instead is more akin to a process kill (except you can
>> specify an exit code).  Additionally, we still have the problem of
>> ungraceful exits when an uncaught exception is raised.
>>
>> Is there no way to signal the maya application to terminate from
>> within python?  This could be useful on it's own right, but would also
>> solve this issue - maya.standalone.initialize could register this maya
>> termination command to be called on exit with the atexit.register
>> method...
>>
>> Anyway, if you would like this fixed, please submit it to them as well! =)
>>
>> - Paul
>>
>> On Fri, Jun 4, 2010 at 3:19 AM,  <[email protected]> wrote:
>>> Hi there
>>>
>>> we`ve got some errors with some nodes and pymel-1.0.2
>>>
>>> as far the following nodes will raise KeyError: 'MObjectHandle'
>>> [u'angleDimension', u'clusterFlexorShape', u'collisionModel', u'dynHolder',
>>> u'oldNormalConstraint', u'oldTangentConstraint']
>>>
>>> for example:
>>>
>>> import maya.cmds as mc
>>> from pymel.core import PyNode
>>>
>>> testNode = mc.createNode('angleDimension')
>>> test = PyNode(testNode)
>>> test.name()
>>>
>>> or:
>>> import maya.cmds as mc
>>> from pymel.core import PyNode
>>> failed = []
>>> for node in [u'angleDimension', u'clusterFlexorShape', u'collisionModel',
>>> u'dynHolder', u'oldNormalConstraint', u'oldTangentConstraint']:
>>>    testNode = mc.createNode(node)
>>>    try:
>>>        test = PyNode(testNode)
>>>        print test.name()
>>>    except:
>>>        failed.append(node)
>>>
>>>    mc.delete(testNode)
>>>
>>> print "failed: "
>>> print failed
>>>
>>> anybody got the same issues?
>>>
>>> and now for something completely different:
>>>
>>> anybody having seg faults with mayapy (2011) on linux after
>>> import maya.standalone
>>> maya.standalone.initialize()
>>> ....
>>> ...
>>> quit()
>>>
>>> the famous Signal: 11
>>>
>>> cheers,
>>> yukio
>>>
>>> --
>>> http://groups.google.com/group/python_inside_maya
>>
>> --
>> http://groups.google.com/group/python_inside_maya
>
> --
> http://groups.google.com/group/python_inside_maya

-- 
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