I would assume so, not sure yet of absolute requirements, I'm expecting to
find out as I go. But I would imagine the requirements would be similar to
workers in any traditional renderfarm.

Is docker suited for something like that you think? I'm interested in it
having its own dependencies too and possibly reserved performance from the
host system. Ultimately coming as close as possible to working against an
actual farm of computers.


On 30 May 2014 12:58, Justin Israel <justinisr...@gmail.com> wrote:

> I was playing with docker earlier this week since I also want to integrate
> it at work. Although the only thing I see it being related to for your
> question is being able to distribute a ready made container that will just
> do what you want when it starts up. Is that what your question is about?
>  On May 30, 2014 11:34 PM, "Marcus Ottosson" <konstrukt...@gmail.com>
> wrote:
>
>> Hi all,
>>
>> I’m looking to set up a dozen virtual computers to act as my renderfarm
>> whilst developing tools for task distribution.
>>
>> I’m having a look at http://docker.io, does anyone have experience with
>> it or something similar/better suited?
>>
>> Each worker will essentially run time.sleep(10) commands to simulate
>> workload, and I’d need them all to run on a single physical workstation and
>> I’ll need at least 10-20, ideally 500-1000 of them running at once.
>>
>> Thanks,
>> Marcus
>> ​
>> --
>> *Marcus Ottosson*
>> konstrukt...@gmail.com
>>
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-- 
*Marcus Ottosson*
konstrukt...@gmail.com

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