Hey Guys, I am just starting (yesterday actually) to convert our Softimage Rendering Pipeline to Maya.
The first thing I need to be able to do is access and change the various Render Settings per Render Layer. Since there is Python 1 API,Python 2 API, PyMel etc. I'm a bit confused at where I should be concentrating my time learning the maya API. I am not looking for someone to tell me the exact way to do this, but rather where to learn the best approach for this and how to get to the parts of the API documentation that I need to without getting bogged down in methods that are obsolete etc. DOes this make sense ? I miss Softimage's API Documenation ... it was simple ... There was an object model, you looked up what you needed to address (file name prefix for example) and it gave you the various ways to access those classes and functions. Thanks M -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/c7bbb0da-bf98-41c7-8601-568cff7fde44%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.