good stuff, Nice to see you got things working. That's quite the plug to access, lol.
It'd be interesting to see, after you get the base shape point positions and multiply them by the deltas to get each shapes pp, if iterating through the shapes, turning them on one by one and getting the pp would be any faster. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/5bce5752-8593-47ab-a8df-ecf4b6311479%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
