I'm trying to build a plugin for Maya 2018 using Visual Studio 2015 and Qt 
5.6, but I'm getting the following build error:






*C:\Program Files (x86)\Windows 
Kits\10\Include\10.0.26100.0\ucrt\wchar.h(316): error C3861: 
'_mm_loadu_si64': identifier not found (compiling source file 
D:\work\coding\maya 
plugins\AnimationHelper\source\Validation\Validation.cpp)*

Has anyone run into this issue before or knows how to fix it?

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