On Wed, Dec 3, 2025, 7:57 AM Abdelhalim abulmagd < [email protected]> wrote:
> I'm trying to build a plugin for Maya 2018 using Visual Studio 2015 and Qt > 5.6, but I'm getting the following build error: > > > > > > > *C:\Program Files (x86)\Windows > Kits\10\Include\10.0.26100.0\ucrt\wchar.h(316): error C3861: > '_mm_loadu_si64': identifier not found (compiling source file > D:\work\coding\maya > plugins\AnimationHelper\source\Validation\Validation.cpp)* > > Has anyone run into this issue before or knows how to fix it? > I don't do windows compiling so I can't answer any further, but it looks like your Windows SDK version *10.0.26100.0 *is too new for Maya 2018 + VS2015 -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion visit > https://groups.google.com/d/msgid/python_inside_maya/70a7306f-69f4-482f-8bc4-8a0e6de6fb45n%40googlegroups.com > <https://groups.google.com/d/msgid/python_inside_maya/70a7306f-69f4-482f-8bc4-8a0e6de6fb45n%40googlegroups.com?utm_medium=email&utm_source=footer> > . > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/python_inside_maya/CAPGFgA2AtC_SCKxk9ELph8MZ83euQ1WcDzPTtDH_21JaOk9JiQ%40mail.gmail.com.
