In article <i5bind$sd...@dough.gmane.org>, Monte Milanuk <memila...@gmail.com> wrote:
> Hello all, > > Now that I have things more or less back to the original for 10.6 on my > Macbook, I'd like to install a slightly more up-to-date version for > learning to develop with. Some of the things I'm interested in working > with include wxpython/dabo, tkinter (with the new ttk themed widgets), > pygame, etc. On the one hand I'd rather just jump straight to 3.1.x at > this point, but since a lot of the above don't seem to be ported to 3.x > yet... I guess that limits my choices? > > So... which route would you recommend, and why: MacPython from > python.org, Activestate Python, or MacPorts python. Pros and cons would > be appreciated. Python 2.6 is safest for now. 2.7 is quite new and some Mac binaries aren't available for it. Ditto for 3.x. Most Mac binary installers are produces for the Python from python.org. However, the python.org binaries all use Tcl/Tk 8.4 (presumably because that is the version Apple ships with MacOS X), which does not support tile/ttk. If you really need tile some options are: - Install tile in Tcl/Tk 8.4 - Install Tcl/Tk 8.5 and then build Python from source. (If you use packages such as matplotlib and PIL that talk to tcl/tk then also build those from source). -- Russell _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig unsubscribe: http://mail.python.org/mailman/options/Pythonmac-SIG