On 19 December 2013 21:04, Richard Henderson <r...@twiddle.net> wrote: > On 12/17/2013 07:12 AM, Peter Maydell wrote: > >> + tcg_tmp = tcg_temp_new_i64(); >> + >> + if (cond < 0x0e) { /* not always */ >> + int label_match = gen_new_label(); >> + label_continue = gen_new_label(); >> + arm_gen_test_cc(cond, label_match); >> + /* nomatch: */ >> + tcg_gen_movi_i64(tcg_tmp, nzcv << 28); >> + gen_set_nzcv(tcg_tmp); >> + tcg_gen_br(label_continue); >> + gen_set_label(label_match); >> + } > > You can't re-use tcg_tmp across basic blocks like this.
Hmm. I clearly don't entirely understand the rules here. The TCG README says "temporaries are only live in a basic block" and "After the end of a basic block, the content of temporaries is destroyed", which I took to mean that the value in the temp was dead after the branch, but that I could freely reuse it for something else afterwards as long as I wrote a new value to it (as we're doing here). I guess that's wrong? thanks -- PMM