Removing support for DEPTH != 32 from blizzard template header and file that includes it, as macro DEPTH == 32 only used.
Reviewed-by: Eric Blake <ebl...@redhat.com> Signed-off-by: Pooja Dhannawat <dhannawatpoo...@gmail.com> --- hw/display/blizzard.c | 41 ++++------------------------------------- hw/display/blizzard_template.h | 30 +----------------------------- 2 files changed, 5 insertions(+), 66 deletions(-) diff --git a/hw/display/blizzard.c b/hw/display/blizzard.c index c231960..5684e49 100644 --- a/hw/display/blizzard.c +++ b/hw/display/blizzard.c @@ -925,14 +925,6 @@ static void blizzard_update_display(void *opaque) s->my[1] = 0; } -#define DEPTH 8 -#include "blizzard_template.h" -#define DEPTH 15 -#include "blizzard_template.h" -#define DEPTH 16 -#include "blizzard_template.h" -#define DEPTH 24 -#include "blizzard_template.h" #define DEPTH 32 #include "blizzard_template.h" @@ -951,35 +943,10 @@ void *s1d13745_init(qemu_irq gpio_int) s->con = graphic_console_init(NULL, 0, &blizzard_ops, s); surface = qemu_console_surface(s->con); - switch (surface_bits_per_pixel(surface)) { - case 0: - s->line_fn_tab[0] = s->line_fn_tab[1] = - g_malloc0(sizeof(blizzard_fn_t) * 0x10); - break; - case 8: - s->line_fn_tab[0] = blizzard_draw_fn_8; - s->line_fn_tab[1] = blizzard_draw_fn_r_8; - break; - case 15: - s->line_fn_tab[0] = blizzard_draw_fn_15; - s->line_fn_tab[1] = blizzard_draw_fn_r_15; - break; - case 16: - s->line_fn_tab[0] = blizzard_draw_fn_16; - s->line_fn_tab[1] = blizzard_draw_fn_r_16; - break; - case 24: - s->line_fn_tab[0] = blizzard_draw_fn_24; - s->line_fn_tab[1] = blizzard_draw_fn_r_24; - break; - case 32: - s->line_fn_tab[0] = blizzard_draw_fn_32; - s->line_fn_tab[1] = blizzard_draw_fn_r_32; - break; - default: - fprintf(stderr, "%s: Bad color depth\n", __FUNCTION__); - exit(1); - } + assert(surface_bits_per_pixel(surface) == 32) + + s->line_fn_tab[0] = blizzard_draw_fn_32; + s->line_fn_tab[1] = blizzard_draw_fn_r_32; blizzard_reset(s); diff --git a/hw/display/blizzard_template.h b/hw/display/blizzard_template.h index b7ef27c..bc38d7a 100644 --- a/hw/display/blizzard_template.h +++ b/hw/display/blizzard_template.h @@ -19,31 +19,7 @@ */ #define SKIP_PIXEL(to) (to += deststep) -#if DEPTH == 8 -# define PIXEL_TYPE uint8_t -# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0) -# define COPY_PIXEL1(to, from) (*to++ = from) -#elif DEPTH == 15 || DEPTH == 16 -# define PIXEL_TYPE uint16_t -# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0) -# define COPY_PIXEL1(to, from) (*to++ = from) -#elif DEPTH == 24 -# define PIXEL_TYPE uint8_t -# define COPY_PIXEL(to, from) \ - do { \ - to[0] = from; \ - to[1] = (from) >> 8; \ - to[2] = (from) >> 16; \ - SKIP_PIXEL(to); \ - } while (0) - -# define COPY_PIXEL1(to, from) \ - do { \ - *to++ = from; \ - *to++ = (from) >> 8; \ - *to++ = (from) >> 16; \ - } while (0) -#elif DEPTH == 32 +#if DEPTH == 32 # define PIXEL_TYPE uint32_t # define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0) # define COPY_PIXEL1(to, from) (*to++ = from) @@ -58,9 +34,6 @@ static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest, const uint16_t *src, unsigned int width) { -#if !defined(SWAP_WORDS) && DEPTH == 16 - memcpy(dest, src, width); -#else uint16_t data; unsigned int r, g, b; const uint16_t *end = (const void *) src + width; @@ -74,7 +47,6 @@ static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest, data >>= 5; COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b)); } -#endif } static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest, -- 2.5.0