Hi Peter, You can look at current Homebrew formula: https://github.com/OSGeo/homebrew-osgeo4mac/blob/master/Formula/qgis3.rb
You'll find a very good doc from Larry (althugh might be a bit outdated) https://github.com/qgis/homebrew-qgisdev/tree/master/development Otherwise, there is blog post from David on how to build using Mac ports https://www.3liz.com/blog/rldhont/index.php?post/2017/06/01/How-to-build-qgis-on-OSX-with-MacPort If while using one or the other, you feel like updating the readme, do not hesitate to do so ;) Cheers, Denis Le mar. 4 sept. 2018 à 11:04, Peter Petrik < peter.pet...@lutraconsulting.co.uk> a écrit : > Hi, > > As a (happy) Linux user, I switched to Mac (High Sierra 10.13.6) for some > QGIS development and I see that > https://github.com/qgis/QGIS/blob/master/INSTALL still suggests qt4 and > python 2.6 for Mac. Does anyone has a suggestion what to use/read to > facilitate the building of current master and get quickly up-to-speed? > > Also, can you please point me to the scripts/repositories that are used > for official Mac releases? > > I have found https://github.com/OSGeo/homebrew-osgeo4mac, but I am not > sure if that can be used for development? > > Thanks a lot for any ideas! > Peter > _______________________________________________ > QGIS-Developer mailing list > QGIS-Developer@lists.osgeo.org > List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer > Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer -- Denis Rouzaud de...@opengis.ch <de...@opengis.ch> +41 76 370 21 22
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