I'm not 100%, but I could have sworn a few people have had the game running on SMSQ/E. Have you tried the img disc image? You can also exec the 198ad directly, bypassing the boot file all together. I'll see if I can ask around for some help :) On Saturday, 11 January 2020, 17:42:51 GMT, Brian Kemmett via Ql-Users <ql-users@lists.q-v-d.com> wrote: Hi Pete, Just tried out your game using Qemulator with SMSQ/E, it fails with a bad parameter at line 90? Think it's the "EXEC_W" command. Is there any way around this ?
regards .. Brian Kemmett On 09/01/2020 08:45, peet vanpeebles via Ql-Users wrote: > Here is my completed game (at last!) For you all to enjoy for free, I've also > included the source files, design manual, my working notes, and box art, and > the animated intro! The full pack can be downloaded at : > https://eur05.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.zen70509.zen.co.uk%2F198-adventure.zip&data=02%7C01%7C%7Cbe5621cba1d74107944b08d794e05068%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637141563450965997&sdata=OucSzpaCJFL2IZf%2FAhExASHbTClbYjUr1kDbmQsBkoM%3D&reserved=0 > It was created using ACT and took me years! > I've decided to try and make this, a complete a package as possible. It's > bundled with the following: > The original game, with title screen, border and boot file. > The animated intro as a gif file, and all the individual slides as png files. > It was my intention to convert each png to an scr file, and make a superbasic > animated intro to start before the main game. (Similar to the Christmas I > made some years back) I wasn't sure if I'd manage this on an stock 128k QL. > The box art design as png files, with front, rear, and side stickers. (If > anyone does make the boxes, please send me one!) > The box manual as a leaflet, this was originally to be A5 with two copies > printed back to back on an A4 sheet. > The original source code as ACT build files are all included, so you can > build your own version of the game, or edit my modules for use on your own > games if you have ACT (this would be great). > A huge PDF design document detailing the whole game in detail, this was built > up over a number of years. LOADS OF SPOILERS! > JPG photo images of my working notes, the hand written ones I used as I code > the game in ACT. Excuse the hand writing. LOADS OF SPOILERS! > I hope you all enjoy it, > Cheers > Peter / VP > _______________________________________________ > QL-Users Mailing List _______________________________________________ QL-Users Mailing List _______________________________________________ QL-Users Mailing List