By the way, I remember you having problems with the sprite cache, i.e.
that it didn't notice the changes in the sprite edited by sprted. The
same problem already exists in WMAN, if you try to define different
colours for several scroll/pan bars this will fail as only the first
version gets converted. What solution did you come up with? I'd like a
clean way to flush the sprite cache but didn't find one so far.
Because of this problem, which I mentioned to Jochen who will have passed it to TT, I define all my sprites for use with TurboPTR as mode 4, 8 and 33. This solves the problem, since no translation is needed for the mode 33 sprite, when the mode is, in fact, 33.
George