Hi Oliver and all

First of all thanks for this new tool.
As promised here is my report after testing the 1.0 beta.
I have not experiencied any crash or bug to report. Can load Maps and
tracks, and play with them well.

The only remarcable to say is that when a dialog opens it is posible to
click out of the dialog, doing so the QMS main window hides the dialog, so
it seems to be blocked when really a hidden dialog is waiting your click.
If missing the focus on the dialog could be prevented it would be a good
idea .

I also found some things on the GUI that could be improved. I don't have
the skills to make changes on the code, but here is a list with some ideas
from most to less important:

--------
Maps window:

-A lot of clicks and mouse movements are required to make very common tasks
like show/hide a map
-when a map is activated/deactivated the position in the lists change, so
you have to move along the list.
-The same thing if you bring new maps from other folders.

The scenario:  I am now preparing the weekend hike near my home, but at the
same time I am involved in other future projects like a ski tour in the
alps, or a seven day bike trail in the pirineos, this apart a friend has
asked me something about a track that I have archived in the database and I
must to consult.

So I have prepared a different Map View for each project. Actually you
bring the maps to the list via the the "map path setup", and this means
that ALL the maps will appear on ALL the MAP View's Lists. This is not very
useful because when you modify the Setup map path, all the lists are
growing or changing, and you have to manage a long list

IMHO a great improvement on Map views will be:

- A checkbox to show/hide the map on the left of the map icon in the map
list
- Maps dont move if I show/hide them. Always remain in the position that I
have put them on the list
- Load on the map list only the maps that I bring, and not all the stuff
that is on the setup map path.
- Named MapViews that can be SAVED to a file (may be *.QMV). It woul be a
similar concept to *.qmap, so I can bring it at once with all the maps and
settings done. Even it would be great if this named MapView could be added
to the data base.
- The map on the top of the list hide the te map below.( for me more
intuitive and with coherence with the the DEM, read below)
(some of this will be similar to the way that QGIS manage the layers, that
I found more fast and user friendly)
(in this way "maps/dems path setup" would not be necessary)

----------------

The Data Window

I miss a checbox to Show/hide a project or a track. Now I have to close it,
when I only want to hide it to have a more clear view.


--------------

DEM

In the wiki docs says:

*DEM files are handled by the topmost item fist, down to the bottom item
last. Doing an elevation data query the first match will stop the query.
Thus the topmost item wins. Doing hill shading or similar the item at the
bottom will overlay all other items.*

As with maps I found more intuitive if the item at the top overlays the
others, and this has more coherence with the elavation data query where the
topmost one wins.

You can arrange the DEMs as you want in the different map views, so in the
View1 a DEM could be the top one, and in the View2 another different DEM
can be the top one, this is ok to manage the map view  but brings another
question, what about for tracks?

When applying the elevation filter to replace the data with DEM values, you
make it in a tab that has no relation with any mapview so I have doubts:
wich DEM will be used to read the data?
(In QLGT this was clear: the DEM added to the active map.)

------

Going on with the filters I miss to see the info of the number of points,
elevation etc in the FILTER tab. Now only appears on the INFO Tab, so you
must jump from one to the other to see the effect of the filters you have
aplied.

Another thing that I would like is to see the distance info of a certain
point into a track with two decimal positions always. Now this varies in
fuction of value, and it is rounded when is more than 10Km and 20 km. (This
concerns Qlandkartegt also)

---

wow, a lot of things. I  know this is only a beta but I think that the
feedback would be apreciated.

Tanks again

Mitxel
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