Well I had a similar problem but no one answered me. So I will be kind enough to answer you. At this stage in the game the system is not working correctly with multiple hosts as the server. You can make one host the server and every other one the client and it should do like you expect it to. Not sure if the developers are going to take another look at the way it performs but at this point this has been my experience.
Also note that pbs* will not work with the control patch applied. You actually have to compile twice. Once with the control patch for the stuff you want to work and once without the control patch to get pbs stuff working off of control files. Kind of the round about way to get it working but it does. I have pbs running on 4 machines with one as the host and the other three as clients. I would like to have a little more redundancy but since I did not write the software I can not complain. Just my two cents. Gene Parks VIP Direct
