Segfault cleared, code works nicely! On Mon, 2010-11-22 at 02:05 -0500, Ethan Baldridge wrote: > I pushed it up to ethanb-quarry/master. > > In addition to the moves themselves, it reads player names/ranks, komi, > game title, date. Comments and labels appear in their proper places in > the game tree. > > There's a segfault on program exit if you load a UGI file that contains > label lists, but I hope it will be fairly easy to track down. Once we > do, I'm thinking it's finally time for a stable release under new > management.
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