Segfault cleared, code works nicely!

On Mon, 2010-11-22 at 02:05 -0500, Ethan Baldridge wrote:
> I pushed it up to ethanb-quarry/master.
> 
> In addition to the moves themselves, it reads player names/ranks, komi,
> game title, date. Comments and labels appear in their proper places in
> the game tree.
> 
> There's a segfault on program exit if you load a UGI file that contains
> label lists, but I hope it will be fairly easy to track down. Once we
> do, I'm thinking it's finally time for a stable release under new
> management.



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