> If there are no objections, I guess I'll go ahead and push to the main
> tree...? Joseph? Michel?

I have no objections because I unfortunately don't have time to be
working on Quarry. So, I'm going to stop pretending to have time, and
just let you "take over".

> Also, I'm working on character set autodetect (or at least "hey, this
> isn't really UTF-8" detection) since it was brought up over the summer.
>
> I have some SGF files that don't specify the character encoding but the
> player's names are in one of the Asian code pages, so not only do I have
> a testbed but there's quite obviously a need for it in some files.

Sounds interesting; I'm curious about how it would work.

> Does anybody mind if the default indent style becomes tabs instead of
> spaces? It's killing me when I'm working in the existing code. :)

Regardless of whether tabs or spaces are used for indentation,
consistency is extremely important--for any project. If all the
existing files use spaces, I'd vote to keep it that way. However, most
code editors can easily work either way.

-
Joseph Piché

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