> If there are no objections, I guess I'll go ahead and push to the main > tree...? Joseph? Michel?
I have no objections because I unfortunately don't have time to be working on Quarry. So, I'm going to stop pretending to have time, and just let you "take over". > Also, I'm working on character set autodetect (or at least "hey, this > isn't really UTF-8" detection) since it was brought up over the summer. > > I have some SGF files that don't specify the character encoding but the > player's names are in one of the Asian code pages, so not only do I have > a testbed but there's quite obviously a need for it in some files. Sounds interesting; I'm curious about how it would work. > Does anybody mind if the default indent style becomes tabs instead of > spaces? It's killing me when I'm working in the existing code. :) Regardless of whether tabs or spaces are used for indentation, consistency is extremely important--for any project. If all the existing files use spaces, I'd vote to keep it that way. However, most code editors can easily work either way. - Joseph Piché _______________________________________________ Quarry-dev mailing list [email protected] https://mail.gna.org/listinfo/quarry-dev
