If all you want to do is delay a simple animation, it is very easy.
Control click on the patches which rely on time and externalize the
time base. Then you can use the "Patch Time" patch and a "Math" patch
to subtract 5 seconds.
However, if you have live video, or use System time to display a clock
for example, it wont be so easy. You would have to save the images
into a buffer which holds 5s*60fps frames. That could be done by
publishing an image port and getting the outputValueForKey of the
renderer or getting the whole rendering area using a QCRenderer.
Troy
On Oct 1, 2007, at 2:01 PM, Keehun Nam wrote:
Hello,
I want to offset the rendering of a quartz component by 5 seconds...
How would I go about doing that? I already have a quartz composition
made, I just need to be able to be delay this by 5 seconds...
It would be nice if it can be done directly on Quartz Composer but I
am going to include this in a Cocoa application so if it can be done
using Objective-C or Cocoa, that would be nice to know as well. You
can go as detailed as you like.
Thank you,
Keehun Nam
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