There's "shouldColorMatch" as a property of the output image provider, but I already have that set to NO, and it's not showing as 'Uncorrected' in QC. Is that what you're thinking of? Thanks,
Chris 2008/6/25 Christopher Wright <[EMAIL PROTECTED]>: > There's only one more thing I can that could affect it. Output from the >> Plasma patch will work fine with the GLSL shader, but once the texture is >> passed through my plugin it crashes. The texture doesn't change and has the >> same pixel format, but the Plasma patch outputs with a colorspace of >> "GenericRGB (Uncorrected)", whereas mine is plain GenericRGB. >> >> So, what is this Uncorrected GenericRGB, and how do I go about outputting >> it? There doesn't seem to be any mention of it in the docs. >> > > Color correction is an attribute of the image, not the colorspace -- > perhaps there's an options dictionary somewhere where you can cook this? > (look for "disableColorMatching" or something to that effect). I'm not > sure if that's accessible in the official api, but in the unofficial one > it's exposed through the "setMetadata:forKey:shouldForward:" method on > QCImage. > > -- > [ christopher wright ] > [EMAIL PROTECTED] > http://kineme.net/ > >
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