There's "shouldColorMatch" as a property of the output image provider, but I
already have that set to NO, and it's not showing as 'Uncorrected' in QC. Is
that what you're thinking of?
Thanks,

Chris


2008/6/25 Christopher Wright <[EMAIL PROTECTED]>:

> There's only one more thing I can that could affect it. Output from the
>> Plasma patch will work fine with the GLSL shader, but once the texture is
>> passed through my plugin it crashes. The texture doesn't change and has the
>> same pixel format, but the Plasma patch outputs with a colorspace of
>> "GenericRGB (Uncorrected)", whereas mine is plain GenericRGB.
>>
>> So, what is this Uncorrected GenericRGB, and how do I go about outputting
>> it? There doesn't seem to be any mention of it in the docs.
>>
>
> Color correction is an attribute of the image, not the colorspace --
> perhaps there's an options dictionary somewhere where you can cook this?
>  (look for "disableColorMatching" or something to that effect).  I'm not
> sure if that's accessible in the official api, but in the unofficial one
> it's exposed through the "setMetadata:forKey:shouldForward:" method on
> QCImage.
>
> --
> [ christopher wright ]
> [EMAIL PROTECTED]
> http://kineme.net/
>
>
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