Hi James,
check out the -screen method of NSWindow. this should return to you
exactly what you are looking for.
later,
douglas
On Jul 10, 2008, at 2:32 AM, James Sheridan wrote:
Hi All,
I'm building a custom app with a QCRenderer and am having a small
issue with passing the mouse coordinates when my viewer is in full
screen mode on a second display. The problem is I need to offset
the coordinates by location of the second screen but I'm not sure
how to find out the screen position for the display im fullscreen on.
I can find screen positions and sizes using NSSreen but I have no
way of knowing which one im displaying on since I use
CGGetDisplaysWithPoint (using the position of the visualizer window
before I go full screen) to get a CGDirectDisplayID. I can use
this dissplay id to create a full screen opengl context and to find
out the screen width and height but not position.
How can I find out which NSScreen object a window or
CGDirectDisplayID belongs to?
Regards - James
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