Hello. I would like to generate some 3D wireframe "mountains" out of a bitmap plane which codes the height. First I thought the Height Field from Mask is exactly what I want but now I guess it's height field is only usable for transforming images. What I want is actually the same as in WWDC 08 "Advanced Quartz Composer Development"-Session.
But I've close to no understanding of GLSL and OpenGL at the moment and I would want to use the possible outcomes real soon. Maybe I could get the 2D drawing working as needed for the result, so I would appreciate your resources if you have some patch that maybe does this. thank you.
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