You need to use the new Mesh Importer which loads collada (dae) files,
or a Mesh Creator in which you supply arbitrary vertices, texture
coordinates, normals, erc.
http://vimeo.com/6310533
http://vimeo.com/6310558
On Aug 31, 2009, at 11:36 AM, Chilton Webb wrote:
Hi!
I am particularly intrigued by the Mesh Filter.qtz file. From
looking at it, I see a patch with an input called QCMeshPort. Is
this documented anywhere? How do I get my mesh into it, or am I
limited to the sphere that the .qtz currently uses?
Thanks!
-Chilton
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list ([email protected]
)
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartzcomposer-dev/doktorp%40mac.com
This email sent to [email protected]
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list ([email protected])
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com
This email sent to [email protected]