Okay, this seriously kicks ass. 

-Chilton

On Monday, August 31, 2009, at 10:43AM, "vade" <[email protected]> wrote:
>You need to use the new Mesh Importer which loads collada (dae) files,  
>or a Mesh Creator in which you supply arbitrary vertices, texture  
>coordinates, normals, erc.
>
>http://vimeo.com/6310533
>
>http://vimeo.com/6310558
>
>On Aug 31, 2009, at 11:36 AM, Chilton Webb wrote:
>
>> Hi!
>>
>> I am particularly intrigued by the Mesh Filter.qtz file. From  
>> looking at it, I see a patch with an input called QCMeshPort. Is  
>> this documented anywhere? How do I get my mesh into it, or am I  
>> limited to the sphere that the .qtz currently uses?
>>
>> Thanks!
>> -Chilton
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