Hello,

While writing my reply the question has already been answered but as Ive added some detail I'll send this anyway:

There is a patch in your library called 'Mesh Importer'. This enables .dae type 3d models to be loaded into qc.

The idea with Mesh Filters is that you create the filter in a separate composition, based on the provided template. When editing those it automatically brings in a sphere mesh so you can see what your filter is doing to a mesh.

Then your main composition has a mesh loader (or a mesh created programatically) which you then connect to your filter (which is brought into this composition using the composition loader patch) and then connect the output of that to a mesh renderer.

Well thats a basic example of use anyway. You could make the filter part of the main composition rather than loaded from a separate composition, or a virtual macro rather than using composition loader. But this way is neater and maybe other applications will choose to use mesh filter compositions from the repository in the same way that some currently use 2d image effect compositions etc.

Cheers

Steve

On 31 Aug 2009, at 16:36, Chilton Webb wrote:

Hi!

I am particularly intrigued by the Mesh Filter.qtz file. From looking at it, I see a patch with an input called QCMeshPort. Is this documented anywhere? How do I get my mesh into it, or am I limited to the sphere that the .qtz currently uses?

Thanks!
-Chilton
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