Thanks for the big reply man, awesome stuff I'll check it out and i'll keep in touch
On Tue, Oct 27, 2009 at 5:10 PM, George Toledo <[email protected]> wrote: > The message I sent a few minutes ago (and am "forwarding" back to the list) > "awaits moderator approval" because of the file size. Here is the qtz > without the patch. You will need to go download the appropriate patch at > http://kineme.net . > > -George Toledo > > > ---------- Forwarded message ---------- > From: George Toledo <[email protected]> > Date: Tue, Oct 27, 2009 at 11:55 AM > Subject: Re: growing lines > To: thomas de rijk <[email protected]> > Cc: [email protected] > > > You need to have downloaded the beta version of Kineme3D to open Blobber > Flow. Sign up as a beta tester under your user preferences, and *then* go > download the beta version. Kineme3D is really stable, and the idea of it > giving nothing but white output is not something that is going to happen. > The only reason that happened for you is because there was no Kineme3D > Heightfield patch in your version of the plug-in (also, make sure you follow > the instructions about installing *patches, as opposed to plugins. The > attached folder is a different composition, but will need you to install the > GL Tools patch/plug-in as well. * > > *Also, make absolutely sure that you stop and restart Quartz Composer, as > plugins/patches will not populate the patch creator/library automatically, > but only when one initially starts QC.* > > This is a "mouse ribbon" example that will work in Leopard as well as Snow > Leopard, that is based in the Snow Leopard "mouse ribbon" example. You > should be able to "Y Scroll" with your mouse for some zoom type effects. > There are also some published rotation and Field Of View controls. > > This isn't setup to do a "automatic camera chase" or the multiple grouped > lines that you suggest. I've been thinking about this myself a bit > already... I'm not sure exactly what my favorite (and most user friendly), > way to implement that is going to be yet. I would likely setup only the > render patches in an iterator (the line, points, quad, etc., and none of the > other patches... publish the structure inputs out of the iterator, so that > you aren't iterating your queue) and add some patches to make the x/y/z > offsets of the lines variable. I don't have the time to do that right now, > but I'll definitely share. I know I said that a week or so when you asked, > but I still haven't done that since I haven't had the time to do that since > it's a "just for fun" endeavor. I'll likely mock something like that up in > the next few days though. > > Feel free to ask questions if something doesn't make sense once you start > using this. > > > -George Toledo > > On Tue, Oct 27, 2009 at 6:43 AM, thomas de rijk <[email protected]> > wrote: > > He list > > > > say, i want lines to grow (all variables being controllable ofcourse) > from > > point a to point be (in 3d space, points will be sort of random later on) > > How would i accomplish this? > > I'm reading loads of stuff as we speak, but really need to get this to > work, > > i've been trying in processing and max msp as well and havent gotten > further > > than just drawing loads of line every frame, wich is not the visual > effect > > i'm looking for. > > Line lenght, amount of lines, line speed etc should all be controllable > and > > there should be a 3d camera wich will eventualy be controlled by a > joystick. > > > > I hope someone can help me on this or give me some compositions wich do > sort > > of what i look for. > > > > I've tried blobberflow, wich is what i'm looking for visual wise times a > > thousand, was hoping i could use that one but kineme3d trial gave me a > > kinemeheightfield error and the composition never worked, and now i could > > buy the plugin but i'm afraid it will still give me errors and nothing > but > > white output. > > > > Any help on both these subjects will be much appreciated, > > > > Greetings, thomas, from rotterdam > > > > (and if you want to help and live in rotterdam tell me please!!!!!, that > > would be sick) > > > > _______________________________________________ > > Do not post admin requests to the list. They will be ignored. > > Quartzcomposer-dev mailing list ([email protected] > ) > > Help/Unsubscribe/Update your Subscription: > > > http://lists.apple.com/mailman/options/quartzcomposer-dev/gtoledo3%40gmail.com > > > > This email sent to [email protected] > > > > > > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Quartzcomposer-dev mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > > http://lists.apple.com/mailman/options/quartzcomposer-dev/thomasderijk%40gmail.com > > This email sent to [email protected] >
_______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

