Re: Thomas's post: This is an example of using the iterator to make line systems with the OpenCL Mouse Ribbon as the starting point. I've kept this in OpenCL so that it would be stock. I'm intrigued by your idea of using a joystick, but I don't have one handy. I've tried to keep this example somewhat simple so that everything is more obvious.
I've made a fairly fleshed out app version that uses GL Tools, and put that up at the Kineme Composition Repository, and on my personal site, if you wish to check that out. Has anyone been using joysticks successfully with QC? If so, can I get a head's up on what joystick/game pad to look out for? I've never tried it. -George Toledo On Tue, Oct 27, 2009 at 3:01 PM, thomas de rijk <[email protected]>wrote: > Thanks for the big reply man, awesome stuff > I'll check it out and i'll keep in touch > > On Tue, Oct 27, 2009 at 5:10 PM, George Toledo <[email protected]> wrote: > >> The message I sent a few minutes ago (and am "forwarding" back to the >> list) "awaits moderator approval" because of the file size. Here is the qtz >> without the patch. You will need to go download the appropriate patch at >> http://kineme.net . >> >> -George Toledo >> >> >> ---------- Forwarded message ---------- >> From: George Toledo <[email protected]> >> Date: Tue, Oct 27, 2009 at 11:55 AM >> Subject: Re: growing lines >> To: thomas de rijk <[email protected]> >> Cc: [email protected] >> >> >> You need to have downloaded the beta version of Kineme3D to open Blobber >> Flow. Sign up as a beta tester under your user preferences, and *then* go >> download the beta version. Kineme3D is really stable, and the idea of it >> giving nothing but white output is not something that is going to happen. >> The only reason that happened for you is because there was no Kineme3D >> Heightfield patch in your version of the plug-in (also, make sure you follow >> the instructions about installing *patches, as opposed to plugins. The >> attached folder is a different composition, but will need you to install the >> GL Tools patch/plug-in as well. * >> >> *Also, make absolutely sure that you stop and restart Quartz Composer, as >> plugins/patches will not populate the patch creator/library automatically, >> but only when one initially starts QC.* >> >> This is a "mouse ribbon" example that will work in Leopard as well as Snow >> Leopard, that is based in the Snow Leopard "mouse ribbon" example. You >> should be able to "Y Scroll" with your mouse for some zoom type effects. >> There are also some published rotation and Field Of View controls. >> >> This isn't setup to do a "automatic camera chase" or the multiple grouped >> lines that you suggest. I've been thinking about this myself a bit >> already... I'm not sure exactly what my favorite (and most user friendly), >> way to implement that is going to be yet. I would likely setup only the >> render patches in an iterator (the line, points, quad, etc., and none of the >> other patches... publish the structure inputs out of the iterator, so that >> you aren't iterating your queue) and add some patches to make the x/y/z >> offsets of the lines variable. I don't have the time to do that right now, >> but I'll definitely share. I know I said that a week or so when you asked, >> but I still haven't done that since I haven't had the time to do that since >> it's a "just for fun" endeavor. I'll likely mock something like that up in >> the next few days though. >> >> Feel free to ask questions if something doesn't make sense once you start >> using this. >> >> >> -George Toledo >> >> On Tue, Oct 27, 2009 at 6:43 AM, thomas de rijk <[email protected]> >> wrote: >> > He list >> > >> > say, i want lines to grow (all variables being controllable ofcourse) >> from >> > point a to point be (in 3d space, points will be sort of random later >> on) >> > How would i accomplish this? >> > I'm reading loads of stuff as we speak, but really need to get this to >> work, >> > i've been trying in processing and max msp as well and havent gotten >> further >> > than just drawing loads of line every frame, wich is not the visual >> effect >> > i'm looking for. >> > Line lenght, amount of lines, line speed etc should all be controllable >> and >> > there should be a 3d camera wich will eventualy be controlled by a >> joystick. >> > >> > I hope someone can help me on this or give me some compositions wich do >> sort >> > of what i look for. >> > >> > I've tried blobberflow, wich is what i'm looking for visual wise times a >> > thousand, was hoping i could use that one but kineme3d trial gave me a >> > kinemeheightfield error and the composition never worked, and now i >> could >> > buy the plugin but i'm afraid it will still give me errors and nothing >> but >> > white output. >> > >> > Any help on both these subjects will be much appreciated, >> > >> > Greetings, thomas, from rotterdam >> > >> > (and if you want to help and live in rotterdam tell me please!!!!!, that >> > would be sick) >> > >> > _______________________________________________ >> > Do not post admin requests to the list. They will be ignored. >> > Quartzcomposer-dev mailing list ( >> [email protected]) >> > Help/Unsubscribe/Update your Subscription: >> > >> http://lists.apple.com/mailman/options/quartzcomposer-dev/gtoledo3%40gmail.com >> > >> > This email sent to [email protected] >> > >> >> >> >> _______________________________________________ >> Do not post admin requests to the list. They will be ignored. >> Quartzcomposer-dev mailing list ([email protected]) >> Help/Unsubscribe/Update your Subscription: >> >> http://lists.apple.com/mailman/options/quartzcomposer-dev/thomasderijk%40gmail.com >> >> This email sent to [email protected] >> > >
OpenCL Mouse Ribbon Example.qtz
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