Yeah, I found that, but thanks :) Actually I have the whole thing working now. I've not added QC in, but my app is now adding a fullscreen overlay on all monitors, with mouse event passthrough (so far it just tints the screen). Adding QC stuff is just a case of adding a QCView/OpenGL view to the windows and rendering.
I'll post my code up somewhere when it's done, I guess people might find this useful. Chris 2009/10/29 Marc Epard <[email protected]>: > On Oct 29, 2009, at 6:22 AM, Chris Wood wrote: > > Just got to figure out event handling now and I'm good to go. > > This might do the trick: > [window setIgnoresMouseEvents:YES]; > -Marc > _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

