Yeah, I've seen these (well, nocturne at least).

I know, I'm just duplicating the functionality of these apps to some
extent. But for my imaging application, I want these controls built
in, which means I have to write this code anyway, so I may as well
make a new app for it too :)

Chris


2009/10/29 Tom Butterworth <[email protected]>:
> Just FYI, and possibly a little late (eek!), there are a couple of apps
> which do this
>
> I used to use another one, the name of which escapes me, but can't find it
> now. Its icon was three coloured discs. A quick search of
> macupdate.com throws up
>
> http://www.macupdate.com/info.php/id/24506/rggamma
> http://www.macupdate.com/info.php/id/24898/nocturne
>
> (I've not tried either)
>
> AFAIR the one I used to use modified system gamma, so worked without any
> extra windows, etc.
>
> Tom
>
> On 29 Oct 2009, at 14:54, Chris Wood wrote:
>
>> Yeah, it's for astronomy. If you're working at a telescope, you want
>> your eyes fully dark adapted. Having a computer there is really useful
>> (especially if you're using the QC based realtime telescope imaging +
>> processing app I'm writing :)), but a regular osx desktop will ruin
>> your night vision.
>>
>> So what I'm doing is adding an overlay over the whole desktop, which
>> does a few things to help. First, it makes the screen red. Red light
>> doesn't affect your eyes as much as the other colours. Then, it makes
>> everything darker, which helps more. I'm trying to add a backlight
>> control too so the backlight can be set to almost off.
>>
>> I'll also use QC to add a "screensaver" effect so it'll run a black
>> bar down the screen or something every x minutes to prevent screen
>> damage (this way the real screensaver can be turned off.. you wouldn't
>> want a bright screensaver coming on when you're not looking :)
>>
>> Chris
>>
>>
>> 2009/10/29 Patrick Sheffield <[email protected]>:
>>>
>>> Can I ask why you're building this?
>>>
>>> Patrick
>>>
>>> On Oct 29, 2009, at 6:33 AM, Chris Wood wrote:
>>>
>>>> Yeah, I found that, but thanks :)
>>>>
>>>> Actually I have the whole thing working now. I've not added QC in, but
>>>> my app is now adding a fullscreen overlay on all monitors, with mouse
>>>> event passthrough (so far it just tints the screen). Adding QC stuff
>>>> is just a case of adding a QCView/OpenGL view to the windows and
>>>> rendering.
>>>>
>>>> I'll post my code up somewhere when it's done, I guess people might
>>>> find this useful.
>>>>
>>>> Chris
>>>>
>>>>
>>>> 2009/10/29 Marc Epard <[email protected]>:
>>>>>
>>>>> On Oct 29, 2009, at 6:22 AM, Chris Wood wrote:
>>>>>
>>>>> Just got to figure out event handling now and I'm good to go.
>>>>>
>>>>> This might do the trick:
>>>>> [window setIgnoresMouseEvents:YES];
>>>>> -Marc
>>>>>
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