Good call... On the iterated mesh example I posted fps is totally different (n/a in the Viewer, and around 5fps using the patch). I usually used to think the Viewer was more accurate, but in this case (iterated OpenCL mesh), I think the fps display reflects something closer to reality.
Going back through the other examples with the fps display patch, things are basically consistent whichever I use (the fps patch or the Viewer both reflect similar performance decreases). -George Toledo On Wed, Nov 4, 2009 at 5:43 PM, vade <[email protected]> wrote: > Ive also noticed the FPS patch can offer very different results compared to > what the FPS in the viewer reads. Not sure which to trust, but it seem like > the viewer gives me more believable results to my eye. > > > On Nov 4, 2009, at 5:38 PM, George Toledo wrote: > > > > On Wed, Nov 4, 2009 at 5:15 PM, Christopher Wright <[email protected]>wrote: > >> Another test case that yields somewhat different results: >>> >>>> <2000lines.qtz> >>>> >>> >> >> Ahh, this is interesting - it's line based (not sprite based), so perhaps >> it's a function of which consumers/renderers are inside? curiouser and >> curiouser... :) >> > > Well, if you want to really get miffed, check this out (OpenCL Mesh > iteration). I don't even get an fps reading on it, though changing iteration > amounts obviously changes the apparent visual speed in the Viewer. Really > odd. I can crank this thing up so that things even get a bit non responsive > (I don't want to push into a freeze), and I *still* won't get an fps > reading. > > -George Toledo > <Color Ball.qtz> _______________________________________________ > > Do not post admin requests to the list. They will be ignored. > Quartzcomposer-dev mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/quartzcomposer-dev/doktorp%40mac.com > > This email sent to [email protected] > > > > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Quartzcomposer-dev mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > > http://lists.apple.com/mailman/options/quartzcomposer-dev/gtoledo3%40gmail.com > > This email sent to [email protected] >
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