But wouldn't it be the same for moving images as static ones? Static images don't get that same washed out look, they have their true colours.
On 2009-11-30, at 10:09 PM, Keith Lang wrote: > Thanks for the detail. Without 100% understanding your patch, seeing a > Lighting patch in there makes me wonder if it's related to > specularity, shininess or ambient light settings. Perhaps the sprite's > are reflecting back light which is at the same vector as the camera in > the Lighting patch? > > > Keith > > > On Tue, Dec 1, 2009 at 1:31 PM, Cobi Druxerman <[email protected]> wrote: >> Here are a few images of the images and the difference between the washed >> out images from the composition and what the image should look like. Also >> attached are a couple of images showing the patch setup... Hope they are >> visible, I tried to condense everything as much as possible. >> >> Thanks for the help, much appreciated, >> Cobi >> >> >> >> >> >> >> On 2009-11-30, at 5:39 PM, Keith Lang wrote: >> >>> Hmmm. :( >>> >>> Any more information you can share, like screengrabs of the resulting >>> effect or the patch setup? >>> >>> Keith. >>> >>> >>> >>> >>> On Tue, Dec 1, 2009 at 9:25 AM, Cobi Druxerman <[email protected]> wrote: >>>> I had ensured that the compositing in the rendering patch is set to 'Over' >>>> and that the color is white with 100% opacity. If it is set to add the >>>> washing out is just more intense and almost none of the image is visible. >>>> >>>> The source over patch is combining zooming images with static images. The >>>> interesting thing about this is that the static part of the image is not >>>> washed out but the moving part is. I am guessing this has something to do >>>> with the issue, but I can't tell what. >>>> >>>> On 2009-11-30, at 5:16 PM, Keith Lang wrote: >>>> >>>>> At at guess, you've got compositing in the rendering patch set to 'Add', >>>>> >>>>> Or you've somehow set the color of the rendering patch to something >>>>> other than white with 100% opacity. >>>>> >>>>> >>>>> Hope that helps, >>>>> >>>>> Keith. >>>>> >>>>> >>>>> On Tue, Dec 1, 2009 at 9:00 AM, Cobi Druxerman <[email protected]> >>>>> wrote: >>>>>> Hi all, I have an interesting question. I'm currently using a couple of >>>>>> source over patches and an image transform patch with png's to give an >>>>>> image a zooming affect. When I was originally testing on a standalone >>>>>> experimental composition everything was working fine, but when I brought >>>>>> it into another composition as a macro patch the colours seem to get >>>>>> washed out, and I can't figure out why. I tried every variation of >>>>>> billboard, sprite, background I can think of, but I keep getting the >>>>>> washed image. >>>>>> >>>>>> Any thoughts on why this happened? Do you think my only option is to run >>>>>> the final image through a color control patch? >>>>>> >>>>>> Thanks, >>>>>> Cobi _______________________________________________ >>>>>> Do not post admin requests to the list. They will be ignored. >>>>>> Quartzcomposer-dev mailing list ([email protected]) >>>>>> Help/Unsubscribe/Update your Subscription: >>>>>> http://lists.apple.com/mailman/options/quartzcomposer-dev/songcarver%40gmail.com >>>>>> >>>>>> This email sent to [email protected] >>>>>> >>>> >>>> >> >> >> _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

