Are you making sure your plugin is compiling in both 32 and 64 bit? I've seen 
XCode launch QC with a different architecture than what is selected in the 
XCode get pulldown, vs what is selected in the get info pane on QCs app.

Also, are you using any frameworks in your QCPlugin that use @rpath linker? 
I've also seen instances where XCode will load libraries that may not load when 
you launch the app, do you get any other errors in the log window, or in 
Console.app (Applications/Utilities/Console.app).

 
 
On Apr 26, 2010, at 11:26 PM, Rick Mann wrote:

> I'm trying to verify that my QC custom patch runs correctly when launching QC 
> directly, rather than as a result of "Debug" from within my patch's Xcode 
> project. When I Debug, everything is fine. When I simply launch QC, it 
> complains about not being able to restore the document, and you can see that 
> the output I just added to my plugin isn't there, implying that an older 
> version of the plugin is being fetched.
> 
> But I've deleted every copy of my plugin that I can find, and it's still not 
> working. I can see that the plugin in ~/Library/Graphics/Quartz Composer 
> Plug-Ins gets replaced when I build, but I don't see any way to verify which 
> plugin QC thinks it's using.
> 
> Any suggestions?
> 
> TIA,
> Rick
> 
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