I think CoGe makes a patch that imports psd. Then, I guess one would
go through the structure, rendering one layer at a time and ci accumulating or 
using render in image/feedback setting to keep building up the image in the 
buffer without having to iterate all of them at once.

On Aug 6, 2013, at 1:35 PM, Alastair Leith <[email protected]> wrote:

> One image I have is in AI already.
> 
> I like the idea of drawing the markers in Quartz Composer rather than 
> Illustrator since they are just crude diamonds ATM and the map isn't very 
> nice.
> 
> There's also another map on the abc (independent national broadcaster) 
> website that's some kind of google map of CSG wells. I would like to extract 
> the northings and easting, perhaps contacting the ABC for source data is best 
> route then try and convert to QC Co-ordinate space and line up with a map.
> http://www.abc.net.au/news/specials/coal-seam-gas-by-the-numbers/
> 
>  
> Best
> Alastair
> 
> Alastair I Leith
> 
> Useful Design
> 03 9480 5506
> 0432 889 831
> 30    Birch   St
> West  Preston
> VIC   3072 Au
> 
> On 06/08/2013, at 10:14 PM, Achim Breidenbach wrote:
> 
>> Alastair,
>> 
>> do you already have a Adobe based document or are you going to create one? 
>> What are the locations of the marks on the map based on? Where do you get 
>> the data from, which format?
>> 
>> If the marks are all the same visually I would prefer to actually render the 
>> image in QC myself using a x/y-list for the marks rather than importing tons 
>> of mega bytes in graphics. You may use an Accumulator patch to render each 
>> mark one by one.
>> 
>> best,
>> 
>> Achim Breidenbach
>> Boinx Software Ltd.
>> 
>> On 06.08.2013, at 12:45, Adrian Ward wrote:
>> 
>>> 
>>> Use Photoshop to prepare your artwork, using its Animation palette to 
>>> define the visibility of each layer on a frame-by-frame basis (that's the 
>>> most awkward part, but a 100 frames won't take you that long to do).
>>> 
>>> Then export as animated GIF, drag into QC and use the Image Importer's 
>>> "Extract All Images" option to produce a structure filled with each frame 
>>> in the right order.
>>> 
>>> I used this technique to turn a 30 page PPT into a simple QTZ without too 
>>> much hassle not too long ago.
>>> 
>>> Downsides:
>>>     - 256 colour GIF palette
>>>     - Not very efficient: a full-screen GIF with 100 frames will use a lot 
>>> of resources!
>>> 
>>> Hope this helps.
>>> 
>>> 
>>> Ade.
>>> 
>>> 
>>> On 6 Aug 2013, at 11:20, Alastair Leith <[email protected]> wrote:
>>> 
>>>> Hi list
>>>> 
>>>> I'm looking for a way to get an image structure into QC. But I don't want 
>>>> to use a multipage application to get it in. I already can use a PDF and 
>>>> the stock patch or Kineme's superior PDF Render patch to bring a multipage 
>>>> PDF into QC and extract an image.
>>>> 
>>>> Would be great if the Image Importer patch could separate layers in a 
>>>> Photoshop, Illustrator, Tiff, single page PDF file but it can't I just 
>>>> tried. If Apple gave a toss about QC I'd make that as a feature request, 
>>>> but yeah…crickets.
>>>> 
>>>>  I want to be able to separate an image with 100s of marker symbols on a 
>>>> map. (I can write a Javascript to do that in AI or PS). Then have that 
>>>> import so that each layer comes in at the same dimension of the whole map 
>>>> but I can discretely switch each layer on and off in a iterator. That way 
>>>> I can switch on layer 2,3,4,… at intervals of one or two seconds and then 
>>>> speed up logarithmically until I'm switching them on at 10 Hz or 
>>>> whatever.... as in:
>>>> plop, plop, plop, plp ,pl , pp , ppp, pppp ,pppppppp…
>>>>  
>>>> 
>>>> Any ideas. I suppose it would be possible to place a multilayered AI file 
>>>> with 100+ layers in ID. Duplicate the page 100+ times then write a 
>>>> Javascript to edit the layer visibility options of each placed file on 
>>>> each page but I really can't be arsed with attempting that, too ugly...  
>>>> not sure scripting can even access layer options in placed files.
>>>> 
>>>> 
>>>> The other thing that occurred to me is using some kind of 3D file format 
>>>> which I can break into discrete graphical elements inside QC and still 
>>>> keep there (X,Y) position or even animate it but I don't have much 3D 
>>>> experience…
>>>> 
>>>> Another idea is to write a script to suck the X,Y data out of Illustrator 
>>>> file into a CSV then use iterator or Kineme GL Family patches to draw 
>>>> multiple instances using the X,Y data. But i just want an easy way please 
>>>> :-)
>>>> 
>>>> Best
>>>> Alastair
>>>> 
>>>> Alastair I Leith
>>>> 
>>>> Useful Design
>>>> 03 9480 5506
>>>> 0432 889 831
>>>> 30    Birch   St
>>>> West  Preston
>>>> VIC   3072 Au
>>>> 
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