Also you could try outputting the animation length to a string printer and
see if it registers the animation length.

> From memory there's an animated model in the Kineme 3D download and an
example composition.

On 25 April 2018 at 18:16, Xoán-Xil López <xoan...@gmail.com> wrote:

> Thanks again Achim,
>
> I have tried to conect Wave Generator (LFO) to Kineme 3D Object Renderer
> and get the object to move back forward but it is static even though being
> an animated .dae.
>
> I can see the object moving itself with v002 Model Importer but I would
> like to use some of the other possibilities offered by Kineme 3D at the
> same time.
>
> Should Kineme 3d Object Renderer recognize movement?
>
> 2018-04-25 8:27 GMT+02:00 Achim Breidenbach <ac...@boinx.com>:
>
>> To me it looks like your composition isn’t "depending on time” in any
>> way, so QC is assuming that it needs to render the scene only once. For a
>> quick test you can add a “Wave Generator (LFO)” patch to the “Z Position”
>> of your blue Kineme 3D Object Renderer. This way you force the composition
>> to render every cycle.
>>
>> The QuartzComposer Editor app is actually only an editor for the
>> document-plist-file. The rendering is happening in the framework. The
>> framework can be updated by installing the current macOS. The
>> QuartzComposer app is part of the “Additional Tools for Xcode x.x” bundle
>> located here: https://developer.apple.com/download/more/ (only
>> accessible with an Apple Developer Account)
>>
>> Unfortunately there were very few updated and/or bugfixes to the
>> framework as well as the editor in recent times. Thats why I think an
>> update won’t help you with this.
>>
>> Hope this helps,
>>
>> best,
>>
>> Achim Breidenbach
>> Boinx Software Ltd.
>>
>> On 22 Apr 2018, at 16:09, Xoán-Xil López <xoan...@gmail.com> wrote:
>>
>> Hi,
>>
>> I am working with 3D models and I have some doubts:
>>
>> I am trying Kineme 3D options and it ooks great but I have some weird
>> problems. When I use the Kineme 3D object blend objects it looks to work
>> but if I change some of the models or dissable/enable the Kineme 3D object
>> renderer it stop and I only get it start to render again if I close QC an
>> reopen the file.
>>
>> <Sin título.jpeg>
>>
>>  - I cannot see animated .dae files. They appears statics... Some idea?
>>
>> By the way, I have installed QC Version 4.5 (141.5) Framework Version 5.1
>> (356) running on Macos Sierra (10.12.4). I have seen that there is a newer
>> version. Should I install? If the answer is yes... From where? I am trying
>> get the last Additional Tools for Xcode from
>> https://developer.apple.com/download/more/ but I only get a "502 Bad
>> Gateway" page.
>>
>> I don´t know if the problem could be related with this or it is a Kineme
>> Bug.
>>
>> I really appreciate your help with all these problems.
>>
>> Tank you very much in advance.
>> _______________________________________________
>> Do not post admin requests to the list. They will be ignored.
>> Quartzcomposer-dev mailing list      (Quartzcomposer-dev@lists.apple.com)
>> Help/Unsubscribe/Update your Subscription:
>> https://lists.apple.com/mailman/options/quartzcomposer-dev/
>> achim%40boinx.com
>>
>> This email sent to ac...@boinx.com
>>
>>
>>
>
>  _______________________________________________
> Do not post admin requests to the list. They will be ignored.
> Quartzcomposer-dev mailing list      (Quartzcomposer-dev@lists.apple.com)
> Help/Unsubscribe/Update your Subscription:
> https://lists.apple.com/mailman/options/quartzcomposer-dev/
> usefuldesign.au%40gmail.com
>
> This email sent to usefuldesign...@gmail.com
>
>
 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list      (Quartzcomposer-dev@lists.apple.com)
Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to