so we still use the old outdated version of quartzcomposer??
any alternatives?

> On 25 Apr 2018, at 15:23, Alastair Leith <usefuldesign...@gmail.com> wrote:
> 
> Also you could try outputting the animation length to a string printer and 
> see if it registers the animation length. 
> 
> > From memory there's an animated model in the Kineme 3D download and an 
> > example composition. 
> 
> On 25 April 2018 at 18:16, Xoán-Xil López <xoan...@gmail.com 
> <mailto:xoan...@gmail.com>> wrote:
> Thanks again Achim,
> 
> I have tried to conect Wave Generator (LFO) to Kineme 3D Object Renderer and 
> get the object to move back forward but it is static even though being an 
> animated .dae. 
> 
> I can see the object moving itself with v002 Model Importer but I would like 
> to use some of the other possibilities offered by Kineme 3D at the same time.
> 
> Should Kineme 3d Object Renderer recognize movement?
> 
> 2018-04-25 8:27 GMT+02:00 Achim Breidenbach <ac...@boinx.com 
> <mailto:ac...@boinx.com>>:
> To me it looks like your composition isn’t "depending on time” in any way, so 
> QC is assuming that it needs to render the scene only once. For a quick test 
> you can add a “Wave Generator (LFO)” patch to the “Z Position” of your blue 
> Kineme 3D Object Renderer. This way you force the composition to render every 
> cycle.
> 
> The QuartzComposer Editor app is actually only an editor for the 
> document-plist-file. The rendering is happening in the framework. The 
> framework can be updated by installing the current macOS. The QuartzComposer 
> app is part of the “Additional Tools for Xcode x.x” bundle located here: 
> https://developer.apple.com/download/more/ 
> <https://developer.apple.com/download/more/> (only accessible with an Apple 
> Developer Account)
> 
> Unfortunately there were very few updated and/or bugfixes to the framework as 
> well as the editor in recent times. Thats why I think an update won’t help 
> you with this.
> 
> Hope this helps,
> 
> best,
> 
> Achim Breidenbach
> Boinx Software Ltd.
> 
>> On 22 Apr 2018, at 16:09, Xoán-Xil López <xoan...@gmail.com 
>> <mailto:xoan...@gmail.com>> wrote:
>> 
>> Hi,
>> 
>> I am working with 3D models and I have some doubts:
>> 
>> I am trying Kineme 3D options and it ooks great but I have some weird 
>> problems. When I use the Kineme 3D object blend objects it looks to work but 
>> if I change some of the models or dissable/enable the Kineme 3D object 
>> renderer it stop and I only get it start to render again if I close QC an 
>> reopen the file.
>> 
>> <Sin título.jpeg>
>> 
>>  - I cannot see animated .dae files. They appears statics... Some idea?
>> 
>> By the way, I have installed QC Version 4.5 (141.5) Framework Version 5.1 
>> (356) running on Macos Sierra (10.12.4). I have seen that there is a newer 
>> version. Should I install? If the answer is yes... From where? I am trying 
>> get the last Additional Tools for Xcode from 
>> https://developer.apple.com/download/more/ 
>> <https://developer.apple.com/download/more/> but I only get a "502 Bad 
>> Gateway" page.
>> 
>> I don´t know if the problem could be related with this or it is a Kineme Bug.
>> 
>> I really appreciate your help with all these problems.
>> 
>> Tank you very much in advance.
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