The right way to do this is to start with the base patch setting you get by selecting it via the program-change mechanism already built into the MIDI spec, manipulate controls on your synthesizer which modify the patch to your liking, snap-store those controller settings some way in QWS, give them a name of some kind, then allow you to apply that controller profile anywhere on a track. Of course, you can move knobs and sliders while recording a track and QWS will capture those, but the concept of a controller preset could be quite useful I think.
Let's be very clear, it sounds like you could be talking about maybe a little more than just moving a few knobs and sliders, possibly you're talking about modifying the path itself, in which case, that goes well beyond the scope of my idea and is already covered by placing your modified patch in a user area and calling that modified version up instead of the base version. And yes, one could make a good case for saying that my idea should be implemented in the same manner as user patches I just mentioned, but there's a difference between modifying patch data and adjusting controllers, even though to the ear the result is the same--a change in what you hear. Maybe I'm doing badly at expressing my thoughts here, but I've never seen a sequencer that can capture and store controller presets and apply them wherever they are needed on a track. This could be huge. On Thu, 02 Feb 2012 15:16:43 +0100, you wrote: >In addition to that I'd like to have QWS to receive the program changes >with all parameters correctly, so that I don't have tomess arround with >Sysex to make a distortion guitar sound like this. To unsubscribe or change list options, see http://lists.andrelouis.com for archived list posts, see http://www.mail-archive.com/[email protected]
