The right way to do this is to start with the base patch setting you
get by selecting it via the program-change mechanism already built
into the MIDI spec, manipulate controls on your synthesizer which
modify the patch to your liking, snap-store those controller settings
some way in QWS, give them a name of some kind, then allow you to
apply that controller profile anywhere on a track. Of course, you can
move knobs and sliders while recording a track and QWS will capture
those, but the concept of a controller preset could be quite useful I
think. 

Let's be very clear, it sounds like you could be talking about maybe a
little more than just moving a few knobs and sliders, possibly you're
talking about modifying the path itself, in which case, that goes well
beyond the scope of my idea and is already covered by placing your
modified patch in a user area and calling that modified version up
instead of the base version. And yes, one could make a good case for
saying that my idea should be implemented in the same manner as user
patches I just mentioned, but there's a difference between modifying
patch data and adjusting controllers, even though to the ear the
result is the same--a change in what you hear. Maybe I'm doing badly
at expressing my thoughts here, but I've never seen a sequencer that
can capture and store controller presets and apply them wherever they
are needed on a track. This could be huge.

On Thu, 02 Feb 2012 15:16:43 +0100, you wrote:

>In addition to that I'd like to have QWS to receive the program changes 
>with all parameters correctly, so that I don't have tomess arround with 
>Sysex to make a distortion guitar sound like this.
To unsubscribe or change list options, see http://lists.andrelouis.com

for archived list posts, see http://www.mail-archive.com/[email protected]

Reply via email to