I guess that this happens because when you play a real guitar and want to strum the strings you need to run your finger at them one by one in a rapid succession. At least when I try to simulate the guitar sound on the keyboard, I press first the lower note of the chord, then a few miliseconds later the next one, and so on until I get to the highest note. I think that in real life the start value of the first notes do stay a little before the next ones... But guitar players could explain this better... ----- Original Message ----- From: "Alfredo The Writer of music scores" <[email protected]>
To: "QWS list" <[email protected]>
Sent: Sunday, August 12, 2012 2:14 PM
Subject: Re: QWS List Continuous or extended arpeggios


Hello list,
I do not know how many of you know about this, but I am going to mention this because I just learned about it, and thought i might pass this on. This might be useful if you are orchestrating a piece and the piece calls for such a notation for piano or harp. Well, I was inputting the notes into the computer using Braille Music Editor, but the notes for the harp were not strummed Instead, they were hammered. So what I did, was I experimented around and eventually I figured out that if you change the start value by a few decimals, you can make it sound like a strum in a certain arpeggio and have that note held. This might be useful in guitars, though I think those are automatically strummed depending on what kind of a synthesizer you are using.
Anyhow I thought i might pass this along.
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