Here is one of my favorites: https://medium.com/@ODSC/how-300-matchboxes-learned-to-play-tic-tac-toe-using-menace-35e0e4c29fc
On Tue, May 12, 2020 at 2:39 AM Abby Spurdle <spurdl...@gmail.com> wrote: > > > In my opinion the advantage of computers is not Artificial > > Intelligence, but rather Artificial Patience (most AI that I have seen > > is really doing a bunch of what I would consider to be boring, really > > fast so people don't have to). Leave the Intelligence to the people. > > Hmmm... > https://en.wikipedia.org/wiki/Artificial_intelligence_in_video_games > > Also, I found the following while searching for battle chess: > https://youtu.be/hBNG7444lOw > > (Warning: Contains aggressive chess tactics). > > Also, correct me if I'm wrong, but doesn't Emacs have historical > connections to AI research...? -- Gregory (Greg) L. Snow Ph.D. 538...@gmail.com ______________________________________________ R-help@r-project.org mailing list -- To UNSUBSCRIBE and more, see https://stat.ethz.ch/mailman/listinfo/r-help PLEASE do read the posting guide http://www.R-project.org/posting-guide.html and provide commented, minimal, self-contained, reproducible code.