erland;518335 Wrote: 
> The rotation will be in the center of the image, but you can place the
> image anywhere on the screen, I fixed that in the 2.0 version. So for
> example, you can now put a analog clock on the left side of the screen.
so the wheel must be in a square image, regardless of the size (inside
of 320x240) ?
erland;518335 Wrote: 
> My plan was to show two rotating wheel images behind the cassette image.
> The result should be that they will be visible through the transparent
> holes in the cassette image. I planned to handle this with a new item
> type that only rotates the images when the player is playing something.ok, I 
> thought you wanted to put it as the seconds hand.


-- 
Rikk
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