erland;518335 Wrote: > The rotation will be in the center of the image, but you can place the > image anywhere on the screen, I fixed that in the 2.0 version. So for > example, you can now put a analog clock on the left side of the screen. so the wheel must be in a square image, regardless of the size (inside of 320x240) ? erland;518335 Wrote: > My plan was to show two rotating wheel images behind the cassette image. > The result should be that they will be visible through the transparent > holes in the cassette image. I planned to handle this with a new item > type that only rotates the images when the player is playing something.ok, I > thought you wanted to put it as the seconds hand.
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