I thought thats what you do. I saw u gave an URL to the sdk doc and was hoping you had found better information on distribution.
Does MS make app developers pay royalty for playback? -----Original Message----- From: "Dave Wooldridge" <[EMAIL PROTECTED]> To: "REALbasic NUG" <[email protected]> Sent: 1/4/2007 6:49 PM Subject: Re: Opening QuickTime & Windows Media Player files in my project Giovanni, Not sure what you mean by that... If you're referring to Microsoft's free version of Flip4Mac QuickTime component, I do NOT include it with Stimulus. Stimulus users are encouraged to download that component themselves if they want Windows Media support in QuickTime. So there's no distribution licensing needed since I don't distribute it with Stimulus. --Dave on 1/4/07 6:06 PM, Giovanni wrote: > How did you handle the licensing distribution issues? > > -----Original Message----- > From: "Dave Wooldridge" <[EMAIL PROTECTED]> > To: "REALbasic NUG" <[email protected]> > Sent: 1/4/2007 5:42 PM > Subject: Re: Opening QuickTime & Windows Media Player files in my project > > Actually, Microsoft offers the free Windows Media Component for QuickTime by > Flip4Mac for Mac OS X (they had acquired the free version from Flip4Mac). > It can be downloaded free from: > <http://www.microsoft.com/windows/windowsmedia/player/wmcomponents.mspx> > > That solves playing Windows Media files using RB's QuickTime movie player > control in Mac applications. > > As for playing both Windows Media files and QuickTime-compatible files in > Windows applications, this is what I did in the Windows version of Stimulus: > > (1) -- First my code determines what filetype the selected media file is. > > (2) -- If its a filetype that will play via QuickTime, then I set the Movie > Player control's PlayerType property to 1 (QuickTime). If its a Windows > Media file, then I set the MoviePlayer's PlayerType property to 2 (Windows > Media Player). > > (3) -- If you have a media file whose filetype that is compatible with > either QuickTime or Windows Media Player, I usually opt to play it with > QuickTime since RB's MoviePlayer control is the most reliable with QuickTime > as its PlayerType (in my humble opinion). I found that the best way to > control the Windows Media Player (via the Movie Player control) is to access > the methods and properties of the Windows Media API via the Movie Player > Control. Here's the URL to Microsoft's online docs: > <http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wmpsdk11/m > mp_sdk/windowsmediaplayerobjectmodelreference.asp> > > Brian, before you ask... > Stimulus is a commercial application, so unfortunately, I'm not at liberty > to share the above mentioned code with you since it represents a huge chunk > of functionality. > > But I have been thinking about rolling that Windows Media and QuickTime > functionality into an easy to use encrypted RB class. If anyone's > interested, send me an email offlist, so I can gauge the level of interest. > > Regards, > Dave Wooldridge > Electric Butterfly > http://www.ebutterfly.com > > ------------------------------------- > MY EMAIL ADDRESS HAS CHANGED: > Please delete [EMAIL PROTECTED] > from your Contacts. Use my NEW email: > [EMAIL PROTECTED] > ------------------------------------- > > > on 1/4/07 5:18 PM, William Squires wrote: > >> What platform? Windows or Mac? If you're going to be running on >> Mac, have you tried Flip4Mac which allows QuickTime to player WMV >> files (up to version 9, 10 has some DRM stuff which renders it >> unplayable on Mac as MS hasn't seen fit to release WMP 10 for Mac) >> Otherwise, I'm not sure how you would pull this off without WMV >> codecs for QuickTime... and there isn't a "WMVPlayer" control in >> REALbasic that I know of. >> Note that Flip4Mac (http://www.flip4mac.com) isn't free, but isn't >> that expensive if you just want to play WMV files under QuickTime; >> it's somewhat pricier if you want to edit it though. >> >> >> On Jan 4, 2007, at 7:01 PM, Brian Heibert wrote: >> >>> I am building a media player application >>> >>> I want to open a >>> 1) QuickTime Movie File >>> 2) Windows Media Movie File >>> >>> How would I go about doing that? >>> Do I need to know the file type(s) and creator code(s)? >>> or any kind of file extension? If so what are they? >>> >>> I got a Movie player control in my project >>> >>> Brian >>> _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
