I thought thats what you do.

I saw u gave an URL to the sdk doc and was hoping you had found better 
information on distribution.

Does MS make app developers pay royalty for playback?



-----Original Message-----
From: "Dave Wooldridge" <[EMAIL PROTECTED]>
To: "REALbasic NUG" <[email protected]>
Sent: 1/4/2007 6:49 PM
Subject: Re: Opening QuickTime & Windows Media Player files in my project

Giovanni, 

Not sure what you mean by that...  If you're referring to Microsoft's free
version of Flip4Mac QuickTime component, I do NOT include it with Stimulus.
Stimulus users are encouraged to download that component themselves if they
want Windows Media support in QuickTime.  So there's no distribution
licensing needed since I don't distribute it with Stimulus.

--Dave


on 1/4/07 6:06 PM, Giovanni wrote:

> How did you handle the licensing distribution issues?
> 
> -----Original Message-----
> From: "Dave Wooldridge" <[EMAIL PROTECTED]>
> To: "REALbasic NUG" <[email protected]>
> Sent: 1/4/2007 5:42 PM
> Subject: Re: Opening QuickTime & Windows Media Player files in my project
> 
> Actually, Microsoft offers the free Windows Media Component for QuickTime by
> Flip4Mac for Mac OS X (they had acquired the free version from Flip4Mac).
> It can be downloaded free from:
> <http://www.microsoft.com/windows/windowsmedia/player/wmcomponents.mspx>
> 
> That solves playing Windows Media files using RB's QuickTime movie player
> control in Mac applications.
> 
> As for playing both Windows Media files and QuickTime-compatible files in
> Windows applications, this is what I did in the Windows version of Stimulus:
> 
> (1) -- First my code determines what filetype the selected media file is.
> 
> (2) -- If its a filetype that will play via QuickTime, then I set the Movie
> Player control's PlayerType property to 1 (QuickTime).  If its a Windows
> Media file, then I set the MoviePlayer's PlayerType property to 2 (Windows
> Media Player).
> 
> (3) -- If you have a media file whose filetype that is compatible with
> either QuickTime or Windows Media Player, I usually opt to play it with
> QuickTime since RB's MoviePlayer control is the most reliable with QuickTime
> as its PlayerType (in my humble opinion).  I found that the best way to
> control the Windows Media Player (via the Movie Player control) is to access
> the methods and properties of the Windows Media API via the Movie Player
> Control.  Here's the URL to Microsoft's online docs:
> <http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wmpsdk11/m
> mp_sdk/windowsmediaplayerobjectmodelreference.asp>
> 
> Brian, before you ask...
> Stimulus is a commercial application, so unfortunately, I'm not at liberty
> to share the above mentioned code with you since it represents a huge chunk
> of functionality.
> 
> But I have been thinking about rolling that Windows Media and QuickTime
> functionality into an easy to use encrypted RB class.  If anyone's
> interested, send me an email offlist, so I can gauge the level of interest.
> 
> Regards,
> Dave Wooldridge
> Electric Butterfly
> http://www.ebutterfly.com
> 
> -------------------------------------
> MY EMAIL ADDRESS HAS CHANGED:
> Please delete [EMAIL PROTECTED]
> from your Contacts. Use my NEW email:
> [EMAIL PROTECTED]
> -------------------------------------
> 
> 
> on 1/4/07 5:18 PM, William Squires wrote:
> 
>>  What platform? Windows or Mac? If you're going to be running on
>> Mac, have you tried Flip4Mac which allows QuickTime to player WMV
>> files (up to version 9, 10 has some DRM stuff which renders it
>> unplayable on Mac as MS hasn't seen fit to release WMP 10 for Mac)
>> Otherwise, I'm not sure how you would pull this off without WMV
>> codecs for QuickTime... and there isn't a "WMVPlayer" control in
>> REALbasic that I know of.
>>  Note that Flip4Mac (http://www.flip4mac.com) isn't free, but isn't
>> that expensive if you just want to play WMV files under QuickTime;
>> it's somewhat pricier if you want to edit it though.
>> 
>> 
>> On Jan 4, 2007, at 7:01 PM, Brian Heibert wrote:
>> 
>>> I am building a media player application
>>> 
>>> I want to open a
>>> 1) QuickTime Movie File
>>> 2) Windows Media Movie File
>>> 
>>> How would I go about doing that?
>>> Do I need to know the file type(s) and creator code(s)?
>>> or any kind of file extension? If so what are they?
>>> 
>>> I got a Movie player control in my project
>>> 
>>> Brian
>>> 

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