IDE: RB2007r1 OS X UB
Building for OS X UB

When embedded graphics are used in a running app the app's real memory usage (as displayed in Activity Monitor) goes up each time a new graphic is displayed and does not come back down until the app is closed. Is there a way to reclaim/free the memory the embedded graphic is using once it is not being displayed anymore?

Keeping all the graphics in a file or files and then reading those in to a single graphic variable as needed (rather than embedding all the graphics) solves the problem of memory usage going up and up, but if I could release the memory after a graphic is no longer displayed I could just drop the graphics into the project and not be concerned about swelling memory usage.

Thanks.
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