Are you on OS X? Will you have a GUI environment available? If yes, I used this workaround in a recent project where I needed to write a graphics tool that could be called from the command-line or applescript. What I did is make my tool minimally applescriptable -- it has one command, "DoCommand" where I pass in a command and argument string. This app can be used either through applescript or the OS X command-line, by calling an AppleScript using the command line tools.
This set up ended up being a bit more flexible than a command-line app would have been in that I can send commands to the app while it maintains states between the commands (i.e., LoadFile, DoSomething, DoSomethingElse). If you need a project file with the minimal AppleScript support for "DoCommand", I can send it to you. John On Apr 21, 2007, at 1:00 AM, Norman Palardy wrote: > > On 20-Apr-07, at 9:52 PM, Andrew Keller wrote: > >> On Apr 20, 2007, at 10:55 PM, Norman Palardy wrote: >>> On 20-Apr-07, at 8:43 PM, Andrew Keller wrote: >>>> Is the graphics class not compatible with console apps? >>> >>> No >>> Neither are pictures >> >> What is the preferred method of working with pictures or movies? > > 1) You don't > 2) You use a plugin that can deal with them as binary blobs in some > fashion > 3) Use OS X command line tools that can use them > > _______________________________________________ > Unsubscribe or switch delivery mode: > <http://www.realsoftware.com/support/listmanager/> > > Search the archives: > <http://support.realsoftware.com/listarchives/lists.html> _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
