[EMAIL PROTECTED] wrote:
> What, you want to do that distortion yourself, in software? That's > pretty simply in principle but very quickly gets very complex if you > want to do a good job (i.e. properly blending/interpolating neighboring > pixels together). > Yep, that's what I'm interested in learning about. How to actually perform the distortion myself. With the TriMesh solution, I'm pretty much just moving around the coordinates and making the 3D engine do the work, but I'd like to have not only more control over the process, but it is part of the fascination for me to actually learn the process. I'd also like to learn how to write a ray tracer too. Just a couple things that I have always been interested in. I'm sure everyone has some little technology things that amaze them and they'd like to learn the technique. It seems the more I get involved with programming, the more I'd like to learn some of the core details. I've got lists of things I'd like to learn someday. > Cheers, > - Joe _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
