In the facegen2rex readme file there are instructions on taking a facegen
file (.fg) and using it in realxtend. I have an .fg file that was 
created from
3 photos, and I saved it as myface.fg

I launch the facegen2rex.exe file, but when it asks for a "base texture 
image",
I am not sure what I should pick. Facegen does not create such an image,
and the image that one can get from facegen is simply a frontal snapshot,
not a UV map. So, I tried entering

jack.tri
jack.bmp

and then myface.fg

but get an error 'Detail image width & height from face
coordinate file does not match base image width and height.'
Since one is not in control of the face coordinate file, how
does one resolve this problem? Thanks.

-p

-- 
Paul Fishwick, PhD
Professor and Director, Digital Arts and Sciences Programs
University of Florida
Computer & Information Science and Eng. Dept.
Bldg. CSE, Room 301
P.O. Box 116120
Gainesville, FL 32611
Email: fishw...@cise.ufl.edu
Phone: (352) 392-1414
Fax: (352) 392-1220
Web: http://www.cise.ufl.edu/~fishwick


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