In the facegen2rex readme file there are instructions on taking a facegen file (.fg) and using it in realxtend. I have an .fg file that was created from 3 photos, and I saved it as myface.fg
I launch the facegen2rex.exe file, but when it asks for a "base texture image", I am not sure what I should pick. Facegen does not create such an image, and the image that one can get from facegen is simply a frontal snapshot, not a UV map. So, I tried entering jack.tri jack.bmp and then myface.fg but get an error 'Detail image width & height from face coordinate file does not match base image width and height.' Since one is not in control of the face coordinate file, how does one resolve this problem? Thanks. -p -- Paul Fishwick, PhD Professor and Director, Digital Arts and Sciences Programs University of Florida Computer & Information Science and Eng. Dept. Bldg. CSE, Room 301 P.O. Box 116120 Gainesville, FL 32611 Email: fishw...@cise.ufl.edu Phone: (352) 392-1414 Fax: (352) 392-1220 Web: http://www.cise.ufl.edu/~fishwick --~--~---------~--~----~------------~-------~--~----~ this list: http://groups.google.com/group/realxtend realXtend home page: http://www.realxtend.org/ -~----------~----~----~----~------~----~------~--~---