Hello mojoDallas, I have been building content website rexxed.com for a while, including content for realxtend. I have got terrains, some avatars and objects already. If your content is usable on realxtend, it would be great to get it distributed for others to use as well - which you have already done for many other platforms.
Also I am one of the founders of maxping.org web magazine, I would love to get you writing some of your experiences there and share your knowledge with the audience we have. Best regards, Jani 2010/2/20 Ryan McDougall <[email protected]> > We welcome any contributions at all! > > Have you tried dropping by on #realxtend or #realxtend-dev on > freenode? It might be quiet on the weekends, but picks up quite a bit > workdays EET. > > Cheers, > > On Sat, Feb 20, 2010 at 7:20 PM, mojoDallas <[email protected]> > wrote: > > Hello community. I am a newbie developer wanting to get involved. > > Here is a little about me and maybe you can direct me to how I can > > best get involved and who I should contact that has common interests > > and goals. Thanks So much! > > > > My Experience: > > > > I have been around the Metaverse off and on over the last 5 years. > > > > Second Life: I was very active in Second Life for a couple of years > > with a number of avatars. I opened and ran a series of Stores. Did a > > lot of content creation associated with Clothes and Costumes. I was an > > artist showing some of my digital art at a number of galleries. I ran > > art shows. Ran a couple of game shows on a weekly basis at the > > Shelter. I am a musician, so, I started performing music in Second > > Life, as well. I probably did 50 or so concerts. I was a team captain > > for a Relay for Life Team. I did a lot of LSL scripting. I did > > machinima which you can see on You Tube. So, in general I immersed my > > self on Second Life and then got totally and utterly burned out on it > > all and left. The last set of things I wrote was software that would > > port models out of Second Life and save them into Blender as > > Wavefront .obj models. > > > > Multiverse: I then spent part of a year playing with the Multiverse > > MMORPG software for creating on-line games that are like World of > > Warcraft. The Multiverse platform is very new and uses Python, Java > > and OGRE which I know how to program in. I get very involved in the > > forums and building content and importers to move 3D models into the > > Multiverse platform. This included an improved Character Selection > > Section and converting 2600 Animations from the Carnegie Mellon > > University Human Motion Study Library into BVH format. I had a website > > called MINDIES (Metaverse Independent Developers) for a while where I > > tried to generate interest in the work I was doing. I extended my > > Content Pipeline to move models from Second Life into the Multiverse > > product. I also did a lot of documentation in the developer wiki. To > > get a better idea at the things I worked on you can see the tutorials > > at: > http://update.multiverse.net/wiki/index.php/Special:Contributions/LightninBoySnook > > > > I stopped working on this as the platform still had a long way to go > > before it was marketable and I found that I really didn't want to > > create a game, but, I was more interested in 3D modeling and world > > creation and hence the move to Poser and Vue. I have spent the last > > 18 months just doing digital art in Hexagon, Blender, Poser and Vue. > > You can see my gallery at Renderosity at > > http://www.renderosity.com/mod/gallery/browse.php?user_id=454346 > > or check out some my work at You Tube: > > http://www.youtube.com/user/mojoDallas > > > > I am now ready to move on from this as well. You can only do so many > > portraits, architecture vizs and landscapes. I then looked back on > > line to see what was going on in the Second Life community and decided > > to get up to speed on OpenSim and then came across Realxtend. I would > > like to get involved in the content pipeline portion of this project > > as it is an area I have spent a lot of time working on and it also > > addresses my need for creativity. If anyone has ideas of how to get > > involved please let me know. > > > > Again thanks for taking a look. > > > > -- > > http://groups.google.com/group/realxtend > > http://www.realxtend.org > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org
