An update for Peter,

I just implemented Cancel and Disconnect to ether, it will be in the next
release that we make in the start of next week.
Wasn't that big of a job, just needed someone to remind we are missing a
important thing like this. When you ask for something, you might just get it
:)

Best regards,
Jonne Nauha
realXtend developer

http://www.realxtend.org/
http://www.evocativi.com/


On Wed, Jun 2, 2010 at 2:46 PM, Ali Kämäräinen <ali.kamarai...@realxtend.org
> wrote:

> Hi,
>
> Naali's current shader/material library supports normal mapping which
> provides very similar (if not better) effect that bump mapping. If you
> already have bump map textures etc. you're using, try converting them to
> normal maps. More information here:
> http://www.ogre3d.org/wiki/index.php/Materials#BumpMapping
>
> Grey skies,
> Ali
>
> --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org
>

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