Hi! On 29/06/10 22:27, Jonne Nauha wrote: > Yes this might be the cause, it many times is if you are not familiar > with mysql setup and the defaults are too low. Clear the asset db and > change the config to higher mb if it was too low. The problem with > noticing this particular error is that the servers give little to none > info if the DB fails to store the blob data and happily goes on as > nothing happened :) This should be put to some FAQ page in our wiki > under "Upload seems fine but meshes are not showing" :) The thing with > this is that if you have a big enough texture it will fail too, not > just meshes but youll see it more there as meshes can get quite big.
Ok, I'll investigate this. The fact is I for maps with exactly the same meshes, like the "monkey heads" test map i'm using (https://sim.lorea.org/pg/photos/view/78/monkey-testmap-with-normalmaps) the first times I uploaded I could only see one of the monkey heads, and now they don't show at all when I connect. This kind of non-deterministic behaviour made me think its something weird like udp connections or mono problems, but yeah, I'll check the db. Greetings! p.
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