Hi Toni Great news - hopefully it will make it into the 1.06 version.
If I remember right you mentioned somewhere that you used COLLADA files for the Chesapeak Bay. Can they be used directly, or will we have to convert them to ogre scenes ? Cheers Pedro On Wed, Apr 27, 2011 at 8:42 PM, HOFF Industries Amanda Svenby < ama...@hoffin.com> wrote: > Hey is there a demo that you have working that I could look at? > > -------------------------------------------------- > From: "MasterJ" <djmat...@hotmail.com> > Sent: Wednesday, April 27, 2011 12:13 PM > To: "realXtend" <realxtend@googlegroups.com> > Subject: Re: making a world with Tundra (Re: [realXtend] Re: Register in > realxtend) > > > Great news ;) >> >> >> On 27 avr, 15:05, Toni Alatalo <t...@playsign.net> wrote: >> >>> On Wed, 2011-04-27 at 08:59 +0300, Toni Alatalo wrote: >>> > There is one stupidity though that currently requires a workaround. > >>> Idea is that you can just run server.exe and start drag&dropping your > >>> models there. But currently that would make it copy all the models to > the >>> same directory where the Tundra app was installed. This little > trick >>> helps: >>> > 1. create a directory anywhere in your computer for your project, e.g. >>> > d:\projects\cadworld . Unless you already have a suitable dir. >>> > 2. create an empty file called whatever.txml in that dir. this is just >>> > used to automatically start Tundra so that it uses this directory for > >>> storage. Note: creating a file called .txml may not be easy on windows, > if >>> it hides the file name extension from you and insists on making it > >>> .txml.txt or so. We should come up with some nice way in the GUI to > start >>> a new project so this trick wouldn't be needed. >>> > 3. doubleclick the txml in that folder to run the server >>> > 4. use view-scene right-click import, or drag&drop with mouse, to load >>> > your 3d models >>> > 5. save the scene with view-scene right-click 'save scene' >>> >>> Instead of documenting the workaround, I gave a shot at fixing it by >>> adding a new menu entry in the server mode GUI: >>> >>> 'New Scene' - opens a file dialog where you can give the name of your >>> scene file, e.g. 'my.txml'. It automatically then sets that directory as >>> the default storage for your session, so you can import models etc. and >>> they get placed in that dir. >>> >>> 'Save' - saves the current scene to the file that you defined in 'New >>> Scene', without asking questions. Like in does in Notepad, my benchmark >>> for how the Tundra File menu should behave :) We didn't have this >>> earlier 'cause didn't have the concept of 'current document', but I >>> think it's nice. >>> >>> Jonne earlier added Import & Export funcs to the File menu that are a >>> bit different, we're currently working on merging and sanifying these to >>> make a sensible whole .. for the upcoming 1.0.6 release (coming right >>> now actually). >>> >>> > ~Toni >>> >>> same. >>> >> >> -- >> http://groups.google.com/group/realxtend >> http://www.realxtend.org >> > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org