Hi Toni

Great news - hopefully it will make it into the 1.06 version.

If I remember right you mentioned somewhere that you used COLLADA files for
the Chesapeak Bay. Can they be used directly, or will we have to convert
them to ogre scenes ?

Cheers
Pedro

On Wed, Apr 27, 2011 at 8:42 PM, HOFF Industries Amanda Svenby <
ama...@hoffin.com> wrote:

> Hey is there a demo that you have working that I could look at?
>
> --------------------------------------------------
> From: "MasterJ" <djmat...@hotmail.com>
> Sent: Wednesday, April 27, 2011 12:13 PM
> To: "realXtend" <realxtend@googlegroups.com>
> Subject: Re: making a world with Tundra (Re: [realXtend] Re: Register in
> realxtend)
>
>
>  Great news ;)
>>
>>
>> On 27 avr, 15:05, Toni Alatalo <t...@playsign.net> wrote:
>>
>>> On Wed, 2011-04-27 at 08:59 +0300, Toni Alatalo wrote:
>>> > There is one stupidity though that currently requires a workaround. >
>>> Idea is that you can just run server.exe and start drag&dropping your >
>>> models there. But currently that would make it copy all the models to > the
>>> same directory where the Tundra app was installed. This little > trick
>>> helps:
>>> > 1. create a directory anywhere in your computer for your project, e.g.
>>> > d:\projects\cadworld . Unless you already have a suitable dir.
>>> > 2. create an empty file called whatever.txml in that dir. this is just
>>> > used to automatically start Tundra so that it uses this directory for >
>>> storage. Note: creating a file called .txml may not be easy on windows, > if
>>> it hides the file name extension from you and insists on making it >
>>> .txml.txt or so. We should come up with some nice way in the GUI to > start
>>> a new project so this trick wouldn't be needed.
>>> > 3. doubleclick the txml in that folder to run the server
>>> > 4. use view-scene right-click import, or drag&drop with mouse, to load
>>> > your 3d models
>>> > 5. save the scene with view-scene right-click 'save scene'
>>>
>>> Instead of documenting the workaround, I gave a shot at fixing it by
>>> adding a new menu entry in the server mode GUI:
>>>
>>> 'New Scene' - opens a file dialog where you can give the name of your
>>> scene file, e.g. 'my.txml'. It automatically then sets that directory as
>>> the default storage for your session, so you can import models etc. and
>>> they get placed in that dir.
>>>
>>> 'Save' - saves the current scene to the file that you defined in 'New
>>> Scene', without asking questions. Like in does in Notepad, my benchmark
>>> for how the Tundra File menu should behave :) We didn't have this
>>> earlier 'cause didn't have the concept of 'current document', but I
>>> think it's nice.
>>>
>>> Jonne earlier added Import & Export funcs to the File menu that are a
>>> bit different, we're currently working on merging and sanifying these to
>>> make a sensible whole .. for the upcoming 1.0.6 release (coming right
>>> now actually).
>>>
>>> > ~Toni
>>>
>>> same.
>>>
>>
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>> http://www.realxtend.org
>>
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