Ok first things first. Drag and drop for terrains, objects, material/mesh
correct? How about Avatars? What file formats are allowed for each and where
are these stored?

On Wed, Jul 6, 2011 at 11:48 AM, Jonne Nauha <jo...@adminotech.com> wrote:

> It was in his first mail:
>
> 3) Try out a prebuilt 32-bit installer (Windows): I built the repository
>> code and added a test scene of the SkyX & Hydrax integration into the
>> installer package:
>>  - 
>> http://80.75.107.153/Tundra2/**Tundra-2.0-preview.exe<http://80.75.107.153/Tundra2/Tundra-2.0-preview.exe>
>
>
> Best regards,
> Jonne Nauha
> Adminotech developer
>
>
>
> On Wed, Jul 6, 2011 at 6:43 PM, gfxguru <gfxg...@gmail.com> wrote:
>
>> How about a Windows build?
>>
>> On Jul 6, 11:31 am, Jukka Jylänki <juj...@gmail.com> wrote:
>> > And additionally, grab the dependencies package used with that branch
>> here:http://80.75.107.153/Tundra2/Tundra2deps.zip(it contains some PDBs
>> and
>> > build files, so is unusually large compared to the SVN version)
>> >
>> > Cheers,
>> >    jj
>> >
>> > 2011/7/6 Jukka Jylänki <jukka.jyla...@ludocraft.com>
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> > > Hi,
>> >
>> > > as the last thing before going on to a summer vacation, I have now
>> wrapped
>> > > up our Tundra 2.0 preview branch for public release. I did not
>> overwrite any
>> > > existing branches in the repository, but set up the code to another
>> branch.
>> > > You can find the code from here:
>> >
>> > >  -https://github.com/LudoCraft/Tundra
>> >
>> > > To get familiar with what has changed, you can choose:
>> >
>> > > 1) See the recent e-mail on the topic:
>> > >
>> https://groups.google.com/group/realxtend-dev/browse_thread/thread/18....
>> >
>> > > 2) Browse the developer documentation:http://80.75.107.153/Tundra2/
>> > > I have been working on a documentation generator software (a new HTML
>> > > frontend generator using doxygen-parser as a backend) to try to
>> overcome the
>> > > problems we have found with the doxygen HTML pages. For demonstration
>> > > purposes, I generated the documentation of the repository to the above
>> URL.
>> > > It is not yet finished, and has some layouting and hyperlinking bugs,
>> but
>> > > this is to give an idea. I would like to replace doxygen altogether
>> with a
>> > > format like this, and merge Tundra reference and manual pages
>> together. The
>> > > .txt files inside the repository, and any user manual -related content
>> from
>> > > the wiki would be better incorporated here. (For trivia, the
>> JavaScript
>> > > bindings generator discussed before utilizes this same documentation
>> > > generator code, and is written in C#. Source code is available in the
>> > > repository in the folder JavaScriptModule/QScriptBindings)
>> >
>> > > 3) Try out a prebuilt 32-bit installer (Windows): I built the
>> repository
>> > > code and added a test scene of the SkyX & Hydrax integration into the
>> > > installer package:
>> >
>> > >  -http://80.75.107.153/Tundra2/Tundra-2.0-preview.exe
>> >
>> > >  To see how it looks like without having to install:
>> > >  -http://80.75.107.153/Tundra2/SkyXHydrax.png
>> >
>> > > This is not an officially supported release, but a technology preview
>> > > installer. Although, please do report all the bugs you run into.
>> >
>> > > Have a good summer,
>> > >        jj
>> >
>> > > --
>> > >http://groups.google.com/group/realxtend
>> > >http://www.realxtend.org
>>
>> --
>> http://groups.google.com/group/realxtend
>> http://www.realxtend.org
>>
>
>  --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org
>

-- 
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