Ok first things first. Drag and drop for terrains, objects, material/mesh correct? How about Avatars? What file formats are allowed for each and where are these stored?
On Wed, Jul 6, 2011 at 11:48 AM, Jonne Nauha <jo...@adminotech.com> wrote: > It was in his first mail: > > 3) Try out a prebuilt 32-bit installer (Windows): I built the repository >> code and added a test scene of the SkyX & Hydrax integration into the >> installer package: >> - >> http://80.75.107.153/Tundra2/**Tundra-2.0-preview.exe<http://80.75.107.153/Tundra2/Tundra-2.0-preview.exe> > > > Best regards, > Jonne Nauha > Adminotech developer > > > > On Wed, Jul 6, 2011 at 6:43 PM, gfxguru <gfxg...@gmail.com> wrote: > >> How about a Windows build? >> >> On Jul 6, 11:31 am, Jukka Jylänki <juj...@gmail.com> wrote: >> > And additionally, grab the dependencies package used with that branch >> here:http://80.75.107.153/Tundra2/Tundra2deps.zip(it contains some PDBs >> and >> > build files, so is unusually large compared to the SVN version) >> > >> > Cheers, >> > jj >> > >> > 2011/7/6 Jukka Jylänki <jukka.jyla...@ludocraft.com> >> > >> > >> > >> > >> > >> > >> > >> > > Hi, >> > >> > > as the last thing before going on to a summer vacation, I have now >> wrapped >> > > up our Tundra 2.0 preview branch for public release. I did not >> overwrite any >> > > existing branches in the repository, but set up the code to another >> branch. >> > > You can find the code from here: >> > >> > > -https://github.com/LudoCraft/Tundra >> > >> > > To get familiar with what has changed, you can choose: >> > >> > > 1) See the recent e-mail on the topic: >> > > >> https://groups.google.com/group/realxtend-dev/browse_thread/thread/18.... >> > >> > > 2) Browse the developer documentation:http://80.75.107.153/Tundra2/ >> > > I have been working on a documentation generator software (a new HTML >> > > frontend generator using doxygen-parser as a backend) to try to >> overcome the >> > > problems we have found with the doxygen HTML pages. For demonstration >> > > purposes, I generated the documentation of the repository to the above >> URL. >> > > It is not yet finished, and has some layouting and hyperlinking bugs, >> but >> > > this is to give an idea. I would like to replace doxygen altogether >> with a >> > > format like this, and merge Tundra reference and manual pages >> together. The >> > > .txt files inside the repository, and any user manual -related content >> from >> > > the wiki would be better incorporated here. (For trivia, the >> JavaScript >> > > bindings generator discussed before utilizes this same documentation >> > > generator code, and is written in C#. Source code is available in the >> > > repository in the folder JavaScriptModule/QScriptBindings) >> > >> > > 3) Try out a prebuilt 32-bit installer (Windows): I built the >> repository >> > > code and added a test scene of the SkyX & Hydrax integration into the >> > > installer package: >> > >> > > -http://80.75.107.153/Tundra2/Tundra-2.0-preview.exe >> > >> > > To see how it looks like without having to install: >> > > -http://80.75.107.153/Tundra2/SkyXHydrax.png >> > >> > > This is not an officially supported release, but a technology preview >> > > installer. Although, please do report all the bugs you run into. >> > >> > > Have a good summer, >> > > jj >> > >> > > -- >> > >http://groups.google.com/group/realxtend >> > >http://www.realxtend.org >> >> -- >> http://groups.google.com/group/realxtend >> http://www.realxtend.org >> > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org