Sorry these may seem like dumb questions...I noticed the viewer seem to be
running another server? What are the limitations for viewers? Tundra viewer
only? and Is blender (OGRE export) only editor supported?

On Wed, Jul 6, 2011 at 12:07 PM, Bill <gfxg...@gmail.com> wrote:

> Ok first things first. Drag and drop for terrains, objects, material/mesh
> correct? How about Avatars? What file formats are allowed for each and where
> are these stored?
>
> On Wed, Jul 6, 2011 at 11:48 AM, Jonne Nauha <jo...@adminotech.com> wrote:
>
>> It was in his first mail:
>>
>> 3) Try out a prebuilt 32-bit installer (Windows): I built the repository
>>> code and added a test scene of the SkyX & Hydrax integration into the
>>> installer package:
>>>  - 
>>> http://80.75.107.153/Tundra2/**Tundra-2.0-preview.exe<http://80.75.107.153/Tundra2/Tundra-2.0-preview.exe>
>>
>>
>> Best regards,
>> Jonne Nauha
>> Adminotech developer
>>
>>
>>
>> On Wed, Jul 6, 2011 at 6:43 PM, gfxguru <gfxg...@gmail.com> wrote:
>>
>>> How about a Windows build?
>>>
>>> On Jul 6, 11:31 am, Jukka Jylänki <juj...@gmail.com> wrote:
>>> > And additionally, grab the dependencies package used with that branch
>>> here:http://80.75.107.153/Tundra2/Tundra2deps.zip(it contains some PDBs
>>> and
>>> > build files, so is unusually large compared to the SVN version)
>>> >
>>> > Cheers,
>>> >    jj
>>> >
>>> > 2011/7/6 Jukka Jylänki <jukka.jyla...@ludocraft.com>
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> > > Hi,
>>> >
>>> > > as the last thing before going on to a summer vacation, I have now
>>> wrapped
>>> > > up our Tundra 2.0 preview branch for public release. I did not
>>> overwrite any
>>> > > existing branches in the repository, but set up the code to another
>>> branch.
>>> > > You can find the code from here:
>>> >
>>> > >  -https://github.com/LudoCraft/Tundra
>>> >
>>> > > To get familiar with what has changed, you can choose:
>>> >
>>> > > 1) See the recent e-mail on the topic:
>>> > >
>>> https://groups.google.com/group/realxtend-dev/browse_thread/thread/18..
>>> ..
>>> >
>>> > > 2) Browse the developer documentation:http://80.75.107.153/Tundra2/
>>> > > I have been working on a documentation generator software (a new HTML
>>> > > frontend generator using doxygen-parser as a backend) to try to
>>> overcome the
>>> > > problems we have found with the doxygen HTML pages. For demonstration
>>> > > purposes, I generated the documentation of the repository to the
>>> above URL.
>>> > > It is not yet finished, and has some layouting and hyperlinking bugs,
>>> but
>>> > > this is to give an idea. I would like to replace doxygen altogether
>>> with a
>>> > > format like this, and merge Tundra reference and manual pages
>>> together. The
>>> > > .txt files inside the repository, and any user manual -related
>>> content from
>>> > > the wiki would be better incorporated here. (For trivia, the
>>> JavaScript
>>> > > bindings generator discussed before utilizes this same documentation
>>> > > generator code, and is written in C#. Source code is available in the
>>> > > repository in the folder JavaScriptModule/QScriptBindings)
>>> >
>>> > > 3) Try out a prebuilt 32-bit installer (Windows): I built the
>>> repository
>>> > > code and added a test scene of the SkyX & Hydrax integration into the
>>> > > installer package:
>>> >
>>> > >  -http://80.75.107.153/Tundra2/Tundra-2.0-preview.exe
>>> >
>>> > >  To see how it looks like without having to install:
>>> > >  -http://80.75.107.153/Tundra2/SkyXHydrax.png
>>> >
>>> > > This is not an officially supported release, but a technology preview
>>> > > installer. Although, please do report all the bugs you run into.
>>> >
>>> > > Have a good summer,
>>> > >        jj
>>> >
>>> > > --
>>> > >http://groups.google.com/group/realxtend
>>> > >http://www.realxtend.org
>>>
>>> --
>>> http://groups.google.com/group/realxtend
>>> http://www.realxtend.org
>>>
>>
>>  --
>> http://groups.google.com/group/realxtend
>> http://www.realxtend.org
>>
>
>

-- 
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http://www.realxtend.org

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