Hey Guys,

I too can confirm this as well from Trunk 2228 which I still have live with
SN1 update..

Lenny


On 9/3/07, Daniel Rossi <[EMAIL PROTECTED]> wrote:
>
> Yes just tested on our other server with an older version, it will happen
> after a while just drop down to 1fps, will keep dropping down randomly
> after a bit of movement,. Definitely at 100% quality it jitters all the
> time.
>  On 03/09/2007, at 7:47 PM, Daniel Rossi wrote:
>
> Steve yes, we've been experiencing the problem since an update in June,
> but its on and off really I was thinking this SN1 update was fixing this
> problem. Ive tried so many settings, a comfortable one was 95% video
> quality, fps to 30 and bitrate of 200 but even then subscribing and
> previewing on the same machine, the frame rate jumps between 5-18fps and it
> will stall the frame randomly, similar issue to what is happening
> currently.
>  On 03/09/2007, at 7:35 PM, Steven Gong wrote:
>
> Dan,
> If possible, could you please verify if the problem exists on earlier
> versions?
>
> On 9/3/07, Daniel Rossi < [EMAIL PROTECTED]> wrote:
> >
> > Its just like my initial tests, video quality set above 95% will cause
> > sticky video. Should I be creating a ticket ?
> >  On 03/09/2007, at 6:46 PM, Daniel Rossi wrote:
> >
> > I started getting this locally which is really odd
> >
> > 18:44:05:590 - Playback - NetStream.Play.Reset
> > 18:44:05:600 - Playback - NetStream.Play.Start
> > 18:44:08:450 - Playback - NetStream.Buffer.Full
> > 18:44:31:840 - Playback - NetStream.Buffer.Empty
> > 18:44:34:930 - Playback - NetStream.Buffer.Full
> > 18:44:34:930 - Playback - NetStream.Buffer.Empty
> > 18:44:36:930 - Playback - NetStream.Buffer.Full
> > 18:44:36:930 - Playback - NetStream.Buffer.Empty
> > 18:44:38:100 - Playback - NetStream.Buffer.Full
> > 18:44:38:101 - Playback - NetStream.Buffer.Empty
> > 18:44:40:102 - Playback - NetStream.Buffer.Full
> > 18:44:40:102 - Playback - NetStream.Buffer.Empty
> > 18:44:42:102 - Playback - NetStream.Buffer.Full
> > 18:44:42:102 - Playback - NetStream.Buffer.Empty
> > 18:44:44:102 - Playback - NetStream.Buffer.Full
> > 18:44:44:102 - Playback - NetStream.Buffer.Empty
> > 18:44:46:106 - Playback - NetStream.Buffer.Full
> > 18:44:46:106 - Playback - NetStream.Buffer.Empty
> > 18:44:48:111 - Playback - NetStream.Buffer.Full
> > 18:44:48:111 - Playback - NetStream.Buffer.Empty
> > 18:44:50:111 - Playback - NetStream.Buffer.Full
> > 18:44:50:111 - Playback - NetStream.Buffer.Empty
> > 18:44:52:111 - Playback - NetStream.Buffer.Full
> > 18:44:52:111 - Playback - NetStream.Buffer.Empty
> > 18:44:54:115 - Playback - NetStream.Buffer.Full
> > 18:44:54:115 - Playback - NetStream.Buffer.Empty
> > 18:44:57:115 - Playback - NetStream.Buffer.Full
> > 18:44:57:116 - Playback - NetStream.Buffer.Empty
> > 18:44:59:116 - Playback - NetStream.Buffer.Full
> > 18:44:59:116 - Playback - NetStream.Buffer.Empty
> > 18:45:01:116 - Playback - NetStream.Buffer.Full
> > 18:45:01:116 - Playback - NetStream.Buffer.Empty
> > 18:45:03:124 - Playback - NetStream.Buffer.Full
> > 18:45:03:125 - Playback - NetStream.Buffer.Empty
> > 18:45:05:124 - Playback - NetStream.Buffer.Full
> > 18:45:05:125 - Playback - NetStream.Buffer.Empty
> > 18:45:07:125 - Playback - NetStream.Buffer.Flush
> >
> >
> >
> >  On 03/09/2007, at 6:21 PM, Daniel Rossi wrote:
> >
> > Apologies, it was because the client had a disabled flag on a method
> > callback. Im testing locally and getting 1fps.  Its dropping frames locally.
> > I tried many client settings, no idea what the problem is. The wierd one was
> > previewing the loopback with the bandwidth set to 100k the preview was
> > extremely sticky, if i set it to 0 the loopback is ok, but still the
> > plyaback goes between 1-10fps very sticky locally.
> >
> >  On 03/09/2007, at 2:44 PM, Daniel Rossi wrote:
> >
> > Its not registering a publish has happened, so isnt notifying the
> > subscribers.
> >  On 03/09/2007, at 2:40 PM, Daniel Rossi wrote:
> >
> > hi there, im finally testing out the SN1 change, however i get a log
> > about a chunk to small message, is this a problem ? Ive been testing
> > locally, this is coming from the publisher application.
> >
> > [DEBUG] 2007-09-03 14:37:02,371 SocketAcceptorIoProcessor-0.1:(
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (105,128
> > [DEBUG] 2007-09-03 14:37:02,371 SocketAcceptorIoProcessor-0.1:(
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (89,128
> > [DEBUG] 2007-09-03 14:37:02,423 SocketAcceptorIoProcessor-0.1:(
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (112,128
> > [DEBUG] 2007-09-03 14:37:02,424 SocketAcceptorIoProcessor-0.1: (
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (80,128
> > [DEBUG] 2007-09-03 14:37:02,425 SocketAcceptorIoProcessor-0.1:(
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (32,128
> > [DEBUG] 2007-09-03 14:37:02,600 SocketAcceptorIoProcessor-0.1: (
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (105,128
> > [DEBUG] 2007-09-03 14:37:02,601 SocketAcceptorIoProcessor-0.1:(
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (89,128
> > [DEBUG] 2007-09-03 14:37:02,602 SocketAcceptorIoProcessor-0.1: (
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (57,128
> > [DEBUG] 2007-09-03 14:37:02,602 SocketAcceptorIoProcessor-0.1:(
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (25,128
> > [DEBUG] 2007-09-03 14:37:02,653 SocketAcceptorIoProcessor-0.1: (
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (96,128
> > [DEBUG] 2007-09-03 14:37:02,733 SocketAcceptorIoProcessor-0.1:(
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (105,128
> > [DEBUG] 2007-09-03 14:37:02,734 SocketAcceptorIoProcessor-0.1: (
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (89,128
> > [DEBUG] 2007-09-03 14:37:02,735 SocketAcceptorIoProcessor-0.1:(
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (57,128
> > [DEBUG] 2007-09-03 14:37:02,788 SocketAcceptorIoProcessor-0.1: (
> > org.red5.server.net.rtmp.codec.RTMPProtocolDecoder.decodePacket ) Chunk
> > too small, buffering (96,128
> >
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>
> --
> Best Regards
> Steven Gong
>
> InfraRed5 Red5 Consultant: http://www.infrared5.com, [EMAIL PROTECTED]
>
> Red5 Developer: http://osflash.org/red5,
> http://jira.red5.org/confluence/display/~steven/Home
>
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