> now this looks really really ugly to do with progresses, so let me show
you
> what I did here. All that happens when a mobprog is set to go off is
Oh it's not that bad... ;)
It lets you break the code up in interesting ways, almost like functions.
-----
if progress 0
say hi
if ispc $n
progress 1 2
else
progress 4 2
endif
endif
if progress 1
say How are you doing?
progress 2 2
endif
if progress 2
if isgood $n
say Fine day for adventuring!
else
say Good day for killing!
endif
progress 3 2
endif
if progress 3
say What are your plans?
endif
if progress 4
say What are you doing here?
endif
-----
Also you don't have to worry about rewriting progs correctly, store whole
prog codes while they are pending...
--Palrich